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-rw-r--r--src/gpu/GrDrawContext.cpp168
-rw-r--r--src/gpu/batches/GrDrawAtlasBatch.cpp211
-rw-r--r--src/gpu/batches/GrDrawAtlasBatch.h75
3 files changed, 290 insertions, 164 deletions
diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp
index 48ff636623..5d77f853d1 100644
--- a/src/gpu/GrDrawContext.cpp
+++ b/src/gpu/GrDrawContext.cpp
@@ -19,6 +19,7 @@
#include "GrStencilAndCoverTextContext.h"
#include "batches/GrBatch.h"
+#include "batches/GrDrawAtlasBatch.h"
#include "batches/GrStrokeRectBatch.h"
#include "SkGr.h"
@@ -695,167 +696,6 @@ void GrDrawContext::drawVertices(GrRenderTarget* rt,
///////////////////////////////////////////////////////////////////////////////
-class DrawAtlasBatch : public GrBatch {
-public:
- struct Geometry {
- GrColor fColor;
- SkTDArray<SkPoint> fPositions;
- SkTDArray<GrColor> fColors;
- SkTDArray<SkPoint> fLocalCoords;
- };
-
- static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix,
- const SkPoint* positions, int vertexCount,
- const GrColor* colors, const SkPoint* localCoords,
- const SkRect& bounds) {
- return SkNEW_ARGS(DrawAtlasBatch, (geometry, viewMatrix, positions,
- vertexCount, colors, localCoords, bounds));
- }
-
- const char* name() const override { return "DrawAtlasBatch"; }
-
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
- // When this is called on a batch, there is only one geometry bundle
- if (this->hasColors()) {
- out->setUnknownFourComponents();
- } else {
- out->setKnownFourComponents(fGeoData[0].fColor);
- }
- }
-
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
- out->setKnownSingleComponent(0xff);
- }
-
- void initBatchTracker(const GrPipelineInfo& init) override {
- // Handle any color overrides
- if (!init.readsColor()) {
- fGeoData[0].fColor = GrColor_ILLEGAL;
- }
- init.getOverrideColorIfSet(&fGeoData[0].fColor);
-
- // setup batch properties
- fColorIgnored = !init.readsColor();
- fColor = fGeoData[0].fColor;
- SkASSERT(init.readsLocalCoords());
- fCoverageIgnored = !init.readsCoverage();
- }
-
- void generateGeometry(GrBatchTarget* batchTarget) override {
- int colorOffset = -1, texOffset = -1;
- // Setup geometry processor
- SkAutoTUnref<const GrGeometryProcessor> gp(
- set_vertex_attributes(true, this->hasColors(), &colorOffset,
- &texOffset, this->color(), this->viewMatrix(),
- this->coverageIgnored()));
-
- batchTarget->initDraw(gp, this->pipeline());
-
- int instanceCount = fGeoData.count();
- size_t vertexStride = gp->getVertexStride();
- SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(SkPoint)
- + (this->hasColors() ? sizeof(GrColor) : 0));
-
- QuadHelper helper;
- int numQuads = this->vertexCount()/4;
- void* verts = helper.init(batchTarget, vertexStride, numQuads);
- if (!verts) {
- SkDebugf("Could not allocate vertices\n");
- return;
- }
-
- int vertexOffset = 0;
- for (int i = 0; i < instanceCount; i++) {
- const Geometry& args = fGeoData[i];
-
- for (int j = 0; j < args.fPositions.count(); ++j) {
- *((SkPoint*)verts) = args.fPositions[j];
- if (this->hasColors()) {
- *(GrColor*)((intptr_t)verts + colorOffset) = args.fColors[j];
- }
- *(SkPoint*)((intptr_t)verts + texOffset) = args.fLocalCoords[j];
- verts = (void*)((intptr_t)verts + vertexStride);
- vertexOffset++;
- }
- }
- helper.issueDraw(batchTarget);
- }
-
- SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
-
-private:
- DrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
- const SkPoint* positions, int vertexCount,
- const GrColor* colors, const SkPoint* localCoords, const SkRect& bounds) {
- this->initClassID<DrawVerticesBatch>();
- SkASSERT(positions);
- SkASSERT(localCoords);
-
- fViewMatrix = viewMatrix;
- Geometry& installedGeo = fGeoData.push_back(geometry);
-
- installedGeo.fPositions.append(vertexCount, positions);
-
- if (colors) {
- installedGeo.fColors.append(vertexCount, colors);
- fHasColors = true;
- } else {
- fHasColors = false;
- }
-
- installedGeo.fLocalCoords.append(vertexCount, localCoords);
- fVertexCount = vertexCount;
-
- this->setBounds(bounds);
- }
-
- GrColor color() const { return fColor; }
- bool colorIgnored() const { return fColorIgnored; }
- const SkMatrix& viewMatrix() const { return fViewMatrix; }
- bool hasColors() const { return fHasColors; }
- int vertexCount() const { return fVertexCount; }
- bool coverageIgnored() const { return fCoverageIgnored; }
-
- bool onCombineIfPossible(GrBatch* t) override {
- if (!this->pipeline()->isEqual(*t->pipeline())) {
- return false;
- }
-
- DrawAtlasBatch* that = t->cast<DrawAtlasBatch>();
-
- // We currently use a uniform viewmatrix for this batch
- if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
- return false;
- }
-
- if (this->hasColors() != that->hasColors()) {
- return false;
- }
-
- if (!this->hasColors() && this->color() != that->color()) {
- return false;
- }
-
- if (this->color() != that->color()) {
- fColor = GrColor_ILLEGAL;
- }
- fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
- fVertexCount += that->vertexCount();
-
- this->joinBounds(that->bounds());
- return true;
- }
-
- SkSTArray<1, Geometry, true> fGeoData;
-
- SkMatrix fViewMatrix;
- GrColor fColor;
- int fVertexCount;
- bool fColorIgnored;
- bool fCoverageIgnored;
- bool fHasColors;
-};
-
void GrDrawContext::drawAtlas(GrRenderTarget* rt,
const GrClip& clip,
const GrPaint& paint,
@@ -925,10 +765,10 @@ void GrDrawContext::drawAtlas(GrRenderTarget* rt,
texs = verts + vertCount;
vertCols = colorStorage.get();
- DrawAtlasBatch::Geometry geometry;
+ GrDrawAtlasBatch::Geometry geometry;
geometry.fColor = paint.getColor();
- SkAutoTUnref<GrBatch> batch(DrawAtlasBatch::Create(geometry, viewMatrix, verts, vertCount,
- vertCols, texs, bounds));
+ SkAutoTUnref<GrBatch> batch(GrDrawAtlasBatch::Create(geometry, viewMatrix, verts, vertCount,
+ vertCols, texs, bounds));
fDrawTarget->drawBatch(pipelineBuilder, batch);
}
diff --git a/src/gpu/batches/GrDrawAtlasBatch.cpp b/src/gpu/batches/GrDrawAtlasBatch.cpp
new file mode 100644
index 0000000000..4291542102
--- /dev/null
+++ b/src/gpu/batches/GrDrawAtlasBatch.cpp
@@ -0,0 +1,211 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrDrawAtlasBatch.h"
+#include "GrBatchTest.h"
+#include "SkRandom.h"
+
+void GrDrawAtlasBatch::initBatchTracker(const GrPipelineInfo& init) {
+ // Handle any color overrides
+ if (!init.readsColor()) {
+ fGeoData[0].fColor = GrColor_ILLEGAL;
+ }
+ init.getOverrideColorIfSet(&fGeoData[0].fColor);
+
+ // setup batch properties
+ fColorIgnored = !init.readsColor();
+ fColor = fGeoData[0].fColor;
+ SkASSERT(init.readsLocalCoords());
+ fCoverageIgnored = !init.readsCoverage();
+}
+
+static const GrGeometryProcessor* set_vertex_attributes(bool hasLocalCoords,
+ bool hasColors,
+ int* colorOffset,
+ int* texOffset,
+ GrColor color,
+ const SkMatrix& viewMatrix,
+ bool coverageIgnored) {
+ using namespace GrDefaultGeoProcFactory;
+ *texOffset = -1;
+ *colorOffset = -1;
+ Color gpColor(color);
+ if (hasColors) {
+ gpColor.fType = Color::kAttribute_Type;
+ }
+
+ Coverage coverage(coverageIgnored ? Coverage::kNone_Type : Coverage::kSolid_Type);
+ LocalCoords localCoords(hasLocalCoords ? LocalCoords::kHasExplicit_Type :
+ LocalCoords::kUsePosition_Type);
+ if (hasLocalCoords && hasColors) {
+ *colorOffset = sizeof(SkPoint);
+ *texOffset = sizeof(SkPoint) + sizeof(GrColor);
+ } else if (hasLocalCoords) {
+ *texOffset = sizeof(SkPoint);
+ } else if (hasColors) {
+ *colorOffset = sizeof(SkPoint);
+ }
+ return GrDefaultGeoProcFactory::Create(gpColor, coverage, localCoords, viewMatrix);
+}
+
+void GrDrawAtlasBatch::generateGeometry(GrBatchTarget* batchTarget) {
+ int colorOffset = -1, texOffset = -1;
+ // Setup geometry processor
+ SkAutoTUnref<const GrGeometryProcessor> gp(
+ set_vertex_attributes(true, this->hasColors(), &colorOffset,
+ &texOffset, this->color(), this->viewMatrix(),
+ this->coverageIgnored()));
+
+ batchTarget->initDraw(gp, this->pipeline());
+
+ int instanceCount = fGeoData.count();
+ size_t vertexStride = gp->getVertexStride();
+ SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(SkPoint)
+ + (this->hasColors() ? sizeof(GrColor) : 0));
+
+ QuadHelper helper;
+ int numQuads = this->vertexCount()/4;
+ void* verts = helper.init(batchTarget, vertexStride, numQuads);
+ if (!verts) {
+ SkDebugf("Could not allocate vertices\n");
+ return;
+ }
+
+ int vertexOffset = 0;
+ for (int i = 0; i < instanceCount; i++) {
+ const Geometry& args = fGeoData[i];
+
+ for (int j = 0; j < args.fPositions.count(); ++j) {
+ *((SkPoint*)verts) = args.fPositions[j];
+ if (this->hasColors()) {
+ *(GrColor*)((intptr_t)verts + colorOffset) = args.fColors[j];
+ }
+ *(SkPoint*)((intptr_t)verts + texOffset) = args.fLocalCoords[j];
+ verts = (void*)((intptr_t)verts + vertexStride);
+ vertexOffset++;
+ }
+ }
+ helper.issueDraw(batchTarget);
+}
+
+GrDrawAtlasBatch::GrDrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
+ const SkPoint* positions, int vertexCount,
+ const GrColor* colors, const SkPoint* localCoords,
+ const SkRect& bounds) {
+ this->initClassID<GrDrawAtlasBatch>();
+ SkASSERT(positions);
+ SkASSERT(localCoords);
+
+ fViewMatrix = viewMatrix;
+ Geometry& installedGeo = fGeoData.push_back(geometry);
+
+ installedGeo.fPositions.append(vertexCount, positions);
+
+ if (colors) {
+ installedGeo.fColors.append(vertexCount, colors);
+ fHasColors = true;
+ } else {
+ fHasColors = false;
+ }
+
+ installedGeo.fLocalCoords.append(vertexCount, localCoords);
+ fVertexCount = vertexCount;
+
+ this->setBounds(bounds);
+}
+
+bool GrDrawAtlasBatch::onCombineIfPossible(GrBatch* t) {
+ if (!this->pipeline()->isEqual(*t->pipeline())) {
+ return false;
+ }
+
+ GrDrawAtlasBatch* that = t->cast<GrDrawAtlasBatch>();
+
+ // We currently use a uniform viewmatrix for this batch
+ if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
+
+ if (this->hasColors() != that->hasColors()) {
+ return false;
+ }
+
+ if (!this->hasColors() && this->color() != that->color()) {
+ return false;
+ }
+
+ if (this->color() != that->color()) {
+ fColor = GrColor_ILLEGAL;
+ }
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ fVertexCount += that->vertexCount();
+
+ this->joinBounds(that->bounds());
+ return true;
+}
+
+#ifdef GR_TEST_UTILS
+
+static SkPoint random_point(SkRandom* random, SkScalar min, SkScalar max) {
+ SkPoint p;
+ p.fX = random->nextRangeScalar(min, max);
+ p.fY = random->nextRangeScalar(min, max);
+ return p;
+}
+
+static void randomize_params(size_t count, SkScalar min, SkScalar max,
+ SkRandom* random,
+ SkTArray<SkPoint>* positions,
+ SkTArray<SkPoint>* texCoords,
+ SkTArray<GrColor>* colors, bool hasColors) {
+ for (uint32_t v = 0; v < count; v++) {
+ positions->push_back(random_point(random, min, max));
+ texCoords->push_back(random_point(random, min, max));
+ if (hasColors) {
+ colors->push_back(GrRandomColor(random));
+ }
+ }
+}
+
+
+BATCH_TEST_DEFINE(GrDrawAtlasBatch) {
+ uint32_t spriteCount = random->nextRangeU(1, 100);
+
+ // TODO make 'sensible' indexbuffers
+ SkTArray<SkPoint> positions;
+ SkTArray<SkPoint> texCoords;
+ SkTArray<GrColor> colors;
+
+ bool hasColors = random->nextBool();
+
+ uint32_t vertexCount = 4*spriteCount;
+
+ static const SkScalar kMinVertExtent = -100.f;
+ static const SkScalar kMaxVertExtent = 100.f;
+ randomize_params(vertexCount, kMinVertExtent, kMaxVertExtent,
+ random,
+ &positions,
+ &texCoords,
+ &colors, hasColors);
+
+ SkMatrix viewMatrix = GrTest::TestMatrix(random);
+ SkRect bounds;
+ SkDEBUGCODE(bool result = ) bounds.setBoundsCheck(positions.begin(), vertexCount);
+ SkASSERT(result);
+
+ viewMatrix.mapRect(&bounds);
+
+ GrDrawAtlasBatch::Geometry geometry;
+ geometry.fColor = GrRandomColor(random);
+ return GrDrawAtlasBatch::Create(geometry, viewMatrix,
+ positions.begin(), vertexCount,
+ colors.begin(),
+ texCoords.begin(),
+ bounds);
+}
+
+#endif
diff --git a/src/gpu/batches/GrDrawAtlasBatch.h b/src/gpu/batches/GrDrawAtlasBatch.h
new file mode 100644
index 0000000000..3a47b718cf
--- /dev/null
+++ b/src/gpu/batches/GrDrawAtlasBatch.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrDrawAtlasBatch_DEFINED
+#define GrDrawAtlasBatch_DEFINED
+
+#include "GrBatch.h"
+#include "GrColor.h"
+#include "GrDefaultGeoProcFactory.h"
+
+class GrDrawAtlasBatch : public GrBatch {
+public:
+ struct Geometry {
+ GrColor fColor;
+ SkTDArray<SkPoint> fPositions;
+ SkTDArray<GrColor> fColors;
+ SkTDArray<SkPoint> fLocalCoords;
+ };
+
+ static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix,
+ const SkPoint* positions, int vertexCount,
+ const GrColor* colors, const SkPoint* localCoords,
+ const SkRect& bounds) {
+ return SkNEW_ARGS(GrDrawAtlasBatch, (geometry, viewMatrix, positions,
+ vertexCount, colors, localCoords, bounds));
+ }
+
+ const char* name() const override { return "DrawAtlasBatch"; }
+
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ // When this is called on a batch, there is only one geometry bundle
+ if (this->hasColors()) {
+ out->setUnknownFourComponents();
+ } else {
+ out->setKnownFourComponents(fGeoData[0].fColor);
+ }
+ }
+
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
+ out->setKnownSingleComponent(0xff);
+ }
+
+ void initBatchTracker(const GrPipelineInfo& init) override;
+ void generateGeometry(GrBatchTarget* batchTarget) override;
+
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+
+private:
+ GrDrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
+ const SkPoint* positions, int vertexCount,
+ const GrColor* colors, const SkPoint* localCoords, const SkRect& bounds);
+
+ GrColor color() const { return fColor; }
+ bool colorIgnored() const { return fColorIgnored; }
+ const SkMatrix& viewMatrix() const { return fViewMatrix; }
+ bool hasColors() const { return fHasColors; }
+ int vertexCount() const { return fVertexCount; }
+ bool coverageIgnored() const { return fCoverageIgnored; }
+
+ bool onCombineIfPossible(GrBatch* t) override;
+ SkSTArray<1, Geometry, true> fGeoData;
+
+ SkMatrix fViewMatrix;
+ GrColor fColor;
+ int fVertexCount;
+ bool fColorIgnored;
+ bool fCoverageIgnored;
+ bool fHasColors;
+};
+
+#endif