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-rw-r--r--src/gpu/GrGpu.cpp103
-rw-r--r--src/gpu/GrGpu.h40
-rw-r--r--src/gpu/GrRenderTargetPriv.h1
-rw-r--r--src/gpu/gl/GrGLGpu.cpp12
-rw-r--r--src/gpu/gl/GrGLGpu.h6
-rw-r--r--src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp2
-rw-r--r--src/gpu/vk/GrVkGpu.cpp2
-rw-r--r--src/gpu/vk/GrVkGpu.h6
8 files changed, 92 insertions, 80 deletions
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 1397845f42..4cb96edd88 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -46,8 +46,8 @@ GrMesh& GrMesh::operator =(const GrMesh& di) {
GrGpu::GrGpu(GrContext* context)
: fResetTimestamp(kExpiredTimestamp+1)
, fResetBits(kAll_GrBackendState)
- , fMultisampleSpecsAllocator(1)
, fContext(context) {
+ fMultisampleSpecs.emplace_back(0, 0, nullptr); // Index 0 is an invalid unique id.
}
GrGpu::~GrGpu() {}
@@ -425,58 +425,63 @@ void GrGpu::didWriteToSurface(GrSurface* surface, const SkIRect* bounds, uint32_
}
}
-inline static uint8_t multisample_specs_id(uint8_t numSamples, GrSurfaceOrigin origin,
- const GrCaps& caps) {
- if (!caps.sampleLocationsSupport()) {
- return numSamples;
+const GrGpu::MultisampleSpecs& GrGpu::getMultisampleSpecs(GrRenderTarget* rt,
+ const GrStencilSettings& stencil) {
+ SkASSERT(rt->desc().fSampleCnt > 1);
+
+#ifndef SK_DEBUG
+ // In debug mode we query the multisample info every time to verify the caching is correct.
+ if (uint8_t id = rt->renderTargetPriv().accessMultisampleSpecsID()) {
+ SkASSERT(id > 0 && id < fMultisampleSpecs.count());
+ return fMultisampleSpecs[id];
}
+#endif
- SkASSERT(numSamples < 128);
- SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin);
- return (numSamples << 1) | (origin - 1);
+ int effectiveSampleCnt;
+ SkSTArray<16, SkPoint, true> pattern;
+ this->onGetMultisampleSpecs(rt, stencil, &effectiveSampleCnt, &pattern);
+ SkASSERT(effectiveSampleCnt >= rt->desc().fSampleCnt);
+
+ uint8_t id;
+ if (this->caps()->sampleLocationsSupport()) {
+ SkASSERT(pattern.count() == effectiveSampleCnt);
+ const auto& insertResult = fMultisampleSpecsIdMap.insert(
+ MultisampleSpecsIdMap::value_type(pattern, SkTMin(fMultisampleSpecs.count(), 255)));
+ id = insertResult.first->second;
+ if (insertResult.second) {
+ // This means the insert did not find the pattern in the map already, and therefore an
+ // actual insertion took place. (We don't expect to see many unique sample patterns.)
+ const SkPoint* sampleLocations = insertResult.first->first.begin();
+ SkASSERT(id == fMultisampleSpecs.count());
+ fMultisampleSpecs.emplace_back(id, effectiveSampleCnt, sampleLocations);
+ }
+ } else {
+ id = effectiveSampleCnt;
+ for (int i = fMultisampleSpecs.count(); i <= id; ++i) {
+ fMultisampleSpecs.emplace_back(i, i, nullptr);
+ }
+ }
+ SkASSERT(id > 0);
+ SkASSERT(!rt->renderTargetPriv().accessMultisampleSpecsID() ||
+ rt->renderTargetPriv().accessMultisampleSpecsID() == id);
- GR_STATIC_ASSERT(1 == kTopLeft_GrSurfaceOrigin);
- GR_STATIC_ASSERT(2 == kBottomLeft_GrSurfaceOrigin);
+ rt->renderTargetPriv().accessMultisampleSpecsID() = id;
+ return fMultisampleSpecs[id];
}
-const GrGpu::MultisampleSpecs& GrGpu::getMultisampleSpecs(GrRenderTarget* rt,
- const GrStencilSettings& stencil) {
- const GrSurfaceDesc& desc = rt->desc();
- uint8_t surfDescKey = multisample_specs_id(desc.fSampleCnt, desc.fOrigin, *this->caps());
- if (fMultisampleSpecsMap.count() > surfDescKey && fMultisampleSpecsMap[surfDescKey]) {
-#if !defined(SK_DEBUG)
- // In debug mode we query the multisample info every time and verify the caching is correct.
- return *fMultisampleSpecsMap[surfDescKey];
-#endif
+bool GrGpu::SamplePatternComparator::operator()(const SamplePattern& a,
+ const SamplePattern& b) const {
+ if (a.count() != b.count()) {
+ return a.count() < b.count();
}
- int effectiveSampleCnt;
- SkAutoTDeleteArray<SkPoint> locations(nullptr);
- this->onGetMultisampleSpecs(rt, stencil, &effectiveSampleCnt, &locations);
- SkASSERT(effectiveSampleCnt && effectiveSampleCnt >= desc.fSampleCnt);
- uint8_t effectiveKey = multisample_specs_id(effectiveSampleCnt, desc.fOrigin, *this->caps());
- if (fMultisampleSpecsMap.count() > effectiveKey && fMultisampleSpecsMap[effectiveKey]) {
- const MultisampleSpecs& specs = *fMultisampleSpecsMap[effectiveKey];
- SkASSERT(effectiveKey == specs.fUniqueID);
- SkASSERT(effectiveSampleCnt == specs.fEffectiveSampleCnt);
- SkASSERT(!this->caps()->sampleLocationsSupport() ||
- !memcmp(locations.get(), specs.fSampleLocations.get(),
- effectiveSampleCnt * sizeof(SkPoint)));
- SkASSERT(surfDescKey <= effectiveKey);
- SkASSERT(!fMultisampleSpecsMap[surfDescKey] || fMultisampleSpecsMap[surfDescKey] == &specs);
- fMultisampleSpecsMap[surfDescKey] = &specs;
- return specs;
- }
- const MultisampleSpecs& specs = *new (&fMultisampleSpecsAllocator)
- MultisampleSpecs{effectiveKey, effectiveSampleCnt, locations.release()};
- if (fMultisampleSpecsMap.count() <= effectiveKey) {
- int n = 1 + effectiveKey - fMultisampleSpecsMap.count();
- fMultisampleSpecsMap.push_back_n(n, (const MultisampleSpecs*) nullptr);
- }
- fMultisampleSpecsMap[effectiveKey] = &specs;
- if (effectiveSampleCnt != desc.fSampleCnt) {
- SkASSERT(surfDescKey < effectiveKey);
- fMultisampleSpecsMap[surfDescKey] = &specs;
- }
- return specs;
+ for (int i = 0; i < a.count(); ++i) {
+ // This doesn't have geometric meaning. We just need to define an ordering for std::map.
+ if (a[i].x() != b[i].x()) {
+ return a[i].x() < b[i].x();
+ }
+ if (a[i].y() != b[i].y()) {
+ return a[i].y() < b[i].y();
+ }
+ }
+ return false; // Equal.
}
-
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index a733f45e3c..e7c2196c62 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -17,6 +17,7 @@
#include "GrXferProcessor.h"
#include "SkPath.h"
#include "SkTArray.h"
+#include <map>
class GrBatchTracker;
class GrBuffer;
@@ -332,14 +333,19 @@ public:
const SkIPoint& dstPoint);
struct MultisampleSpecs {
+ MultisampleSpecs(uint8_t uniqueID, int effectiveSampleCnt, const SkPoint* locations)
+ : fUniqueID(uniqueID),
+ fEffectiveSampleCnt(effectiveSampleCnt),
+ fSampleLocations(locations) {}
+
// Nonzero ID that uniquely identifies these multisample specs.
- uint8_t fUniqueID;
+ uint8_t fUniqueID;
// The actual number of samples the GPU will run. NOTE: this value can be greater than the
// the render target's sample count.
- int fEffectiveSampleCnt;
- // If sample locations are supported, contains the subpixel locations at which the GPU will
- // sample. Pixel center is at (.5, .5) and (0, 0) indicates the top left corner.
- SkAutoTDeleteArray<const SkPoint> fSampleLocations;
+ int fEffectiveSampleCnt;
+ // If sample locations are supported, points to the subpixel locations at which the GPU will
+ // sample. Pixel center is at (.5, .5), and (0, 0) indicates the top left corner.
+ const SkPoint* fSampleLocations;
};
// Finds a render target's multisample specs. The stencil settings are only needed to flush the
@@ -495,6 +501,8 @@ protected:
// Subclass must initialize this in its constructor.
SkAutoTUnref<const GrCaps> fCaps;
+ typedef SkTArray<SkPoint, true> SamplePattern;
+
private:
// called when the 3D context state is unknown. Subclass should emit any
// assumed 3D context state and dirty any state cache.
@@ -560,10 +568,8 @@ private:
const SkIPoint& dstPoint) = 0;
// overridden by backend specific derived class to perform the multisample queries
- virtual void onGetMultisampleSpecs(GrRenderTarget*,
- const GrStencilSettings&,
- int* effectiveSampleCnt,
- SkAutoTDeleteArray<SkPoint>* sampleLocations) = 0;
+ virtual void onGetMultisampleSpecs(GrRenderTarget*, const GrStencilSettings&,
+ int* effectiveSampleCnt, SamplePattern*) = 0;
void resetContext() {
this->onResetContext(fResetBits);
@@ -571,12 +577,18 @@ private:
++fResetTimestamp;
}
- ResetTimestamp fResetTimestamp;
- uint32_t fResetBits;
- SkTArray<const MultisampleSpecs*, true> fMultisampleSpecsMap;
- GrTAllocator<MultisampleSpecs> fMultisampleSpecsAllocator;
+ struct SamplePatternComparator {
+ bool operator()(const SamplePattern&, const SamplePattern&) const;
+ };
+
+ typedef std::map<SamplePattern, uint8_t, SamplePatternComparator> MultisampleSpecsIdMap;
+
+ ResetTimestamp fResetTimestamp;
+ uint32_t fResetBits;
+ MultisampleSpecsIdMap fMultisampleSpecsIdMap;
+ SkSTArray<1, MultisampleSpecs, true> fMultisampleSpecs;
// The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
- GrContext* fContext;
+ GrContext* fContext;
friend class GrPathRendering;
typedef SkRefCnt INHERITED;
diff --git a/src/gpu/GrRenderTargetPriv.h b/src/gpu/GrRenderTargetPriv.h
index 52eed69a6b..db66bc3316 100644
--- a/src/gpu/GrRenderTargetPriv.h
+++ b/src/gpu/GrRenderTargetPriv.h
@@ -33,6 +33,7 @@ public:
int numStencilBits() const;
const GrGpu::MultisampleSpecs& getMultisampleSpecs(const GrStencilSettings& stencil) const;
+ uint8_t& accessMultisampleSpecsID() { return fRenderTarget->fMultisampleSpecsID; }
GrRenderTarget::SampleConfig sampleConfig() const { return fRenderTarget->fSampleConfig; }
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 5b24d8a382..a37d72e26b 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -4425,10 +4425,8 @@ bool GrGLGpu::generateMipmap(GrGLTexture* texture, bool gammaCorrect) {
return true;
}
-void GrGLGpu::onGetMultisampleSpecs(GrRenderTarget* rt,
- const GrStencilSettings& stencil,
- int* effectiveSampleCnt,
- SkAutoTDeleteArray<SkPoint>* sampleLocations) {
+void GrGLGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings& stencil,
+ int* effectiveSampleCnt, SamplePattern* samplePattern) {
SkASSERT(!rt->hasMixedSamples() || rt->renderTargetPriv().getStencilAttachment() ||
stencil.isDisabled());
@@ -4445,14 +4443,14 @@ void GrGLGpu::onGetMultisampleSpecs(GrRenderTarget* rt,
SkASSERT(*effectiveSampleCnt >= rt->desc().fSampleCnt);
if (this->caps()->sampleLocationsSupport()) {
- sampleLocations->reset(new SkPoint[*effectiveSampleCnt]);
+ samplePattern->reset(*effectiveSampleCnt);
for (int i = 0; i < *effectiveSampleCnt; ++i) {
GrGLfloat pos[2];
GL_CALL(GetMultisamplefv(GR_GL_SAMPLE_POSITION, i, pos));
if (kTopLeft_GrSurfaceOrigin == rt->origin()) {
- (*sampleLocations)[i].set(pos[0], pos[1]);
+ (*samplePattern)[i].set(pos[0], pos[1]);
} else {
- (*sampleLocations)[i].set(pos[0], 1 - pos[1]);
+ (*samplePattern)[i].set(pos[0], 1 - pos[1]);
}
}
}
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 013613ad27..c8edbb9c28 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -216,10 +216,8 @@ private:
const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
- void onGetMultisampleSpecs(GrRenderTarget*,
- const GrStencilSettings&,
- int* effectiveSampleCnt,
- SkAutoTDeleteArray<SkPoint>* sampleLocations) override;
+ void onGetMultisampleSpecs(GrRenderTarget*, const GrStencilSettings&,
+ int* effectiveSampleCnt, SamplePattern*) override;
// binds texture unit in GL
void setTextureUnit(int unitIdx);
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
index a52b1a6386..5d1ba511b7 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
@@ -365,7 +365,7 @@ void GrGLSLFragmentShaderBuilder::defineSampleOffsetArray(const char* name, cons
const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline.getStencil());
SkSTArray<16, SkPoint, true> offsets;
offsets.push_back_n(specs.fEffectiveSampleCnt);
- m.mapPoints(offsets.begin(), specs.fSampleLocations.get(), specs.fEffectiveSampleCnt);
+ m.mapPoints(offsets.begin(), specs.fSampleLocations, specs.fEffectiveSampleCnt);
this->definitions().append("const ");
if (fProgramBuilder->glslCaps()->usesPrecisionModifiers()) {
this->definitions().append("highp ");
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 6875824f45..fdec861076 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -1367,7 +1367,7 @@ bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc)
}
void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
- int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
+ int* effectiveSampleCnt, SamplePattern*) {
// TODO: stub.
SkASSERT(!this->caps()->sampleLocationsSupport());
*effectiveSampleCnt = rt->desc().fSampleCnt;
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index df1aae1824..29a3acad45 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -79,10 +79,8 @@ public:
const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
- void onGetMultisampleSpecs(GrRenderTarget* rt,
- const GrStencilSettings&,
- int* effectiveSampleCnt,
- SkAutoTDeleteArray<SkPoint>*) override;
+ void onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
+ int* effectiveSampleCnt, SamplePattern*) override;
bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override;