aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/views/win/SkOSWindow_win.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/views/win/SkOSWindow_win.cpp')
-rw-r--r--src/views/win/SkOSWindow_win.cpp32
1 files changed, 1 insertions, 31 deletions
diff --git a/src/views/win/SkOSWindow_win.cpp b/src/views/win/SkOSWindow_win.cpp
index eba3a77e4d..8b0211d64b 100644
--- a/src/views/win/SkOSWindow_win.cpp
+++ b/src/views/win/SkOSWindow_win.cpp
@@ -395,36 +395,6 @@ void SkOSWindow::presentGL() {
#if SK_ANGLE
-void* get_angle_egl_display(void* nativeDisplay) {
- PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
- eglGetPlatformDisplayEXT =
- (PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
-
- // We expect ANGLE to support this extension
- if (!eglGetPlatformDisplayEXT) {
- return EGL_NO_DISPLAY;
- }
-
- EGLDisplay display = EGL_NO_DISPLAY;
- // Try for an ANGLE D3D11 context, fall back to D3D9, and finally GL.
- EGLint attribs[3][3] = {
- {
- EGL_PLATFORM_ANGLE_TYPE_ANGLE,
- EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
- EGL_NONE
- },
- {
- EGL_PLATFORM_ANGLE_TYPE_ANGLE,
- EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE,
- EGL_NONE
- },
- };
- for (int i = 0; i < 3 && display == EGL_NO_DISPLAY; ++i) {
- display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,nativeDisplay, attribs[i]);
- }
- return display;
-}
-
bool create_ANGLE(EGLNativeWindowType hWnd,
int msaaSampleCount,
EGLDisplay* eglDisplay,
@@ -448,7 +418,7 @@ bool create_ANGLE(EGLNativeWindowType hWnd,
EGL_NONE, EGL_NONE
};
- EGLDisplay display = get_angle_egl_display(GetDC(hWnd), false);
+ EGLDisplay display = SkANGLEGLContext::GetD3DEGLDisplay(GetDC(hWnd), false);
if (EGL_NO_DISPLAY == display) {
SkDebugf("Could not create ANGLE egl display!\n");