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Diffstat (limited to 'src/views/unix/SkOSWindow_Unix.cpp')
-rw-r--r--src/views/unix/SkOSWindow_Unix.cpp285
1 files changed, 285 insertions, 0 deletions
diff --git a/src/views/unix/SkOSWindow_Unix.cpp b/src/views/unix/SkOSWindow_Unix.cpp
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index 0000000000..b4b0f17cd6
--- /dev/null
+++ b/src/views/unix/SkOSWindow_Unix.cpp
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+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+#include <X11/keysym.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#include "SkWindow.h"
+
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkColor.h"
+#include "SkEvent.h"
+#include "SkKey.h"
+#include "SkWindow.h"
+#include "XkeysToSkKeys.h"
+extern "C" {
+ #include "keysym2ucs.h"
+}
+
+const int WIDTH = 500;
+const int HEIGHT = 500;
+
+// Determine which events to listen for.
+const long EVENT_MASK = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask
+ |ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask;
+
+SkOSWindow::SkOSWindow(void* unused) : INHERITED(), fGLAttached(false), fVi(0)
+{
+ fUnixWindow.fDisplay = XOpenDisplay(NULL);
+ Display* dsp = fUnixWindow.fDisplay;
+ if (dsp) {
+ // Attempt to create a window that supports GL
+ GLint att[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER,
+ GLX_STENCIL_SIZE, 8, None };
+ fVi = glXChooseVisual(dsp, DefaultScreen(dsp), att);
+ if (fVi) {
+ Colormap colorMap = XCreateColormap(dsp, RootWindow(dsp, fVi->screen),
+ fVi->visual, AllocNone);
+ XSetWindowAttributes swa;
+ swa.colormap = colorMap;
+ swa.event_mask = EVENT_MASK;
+ fUnixWindow.fWin = XCreateWindow(dsp, RootWindow(dsp, fVi->screen),
+ 0, 0, WIDTH, HEIGHT, 0, fVi->depth,
+ InputOutput, fVi->visual, CWEventMask | CWColormap, &swa);
+
+ } else {
+ // Create a simple window instead. We will not be able to
+ // show GL
+ fUnixWindow.fWin = XCreateSimpleWindow(dsp, DefaultRootWindow(dsp),
+ 0, 0, WIDTH, HEIGHT, 0, 0, 0);
+ }
+ mapWindowAndWait();
+ fUnixWindow.fGc = XCreateGC(dsp, fUnixWindow.fWin, 0, NULL);
+ }
+ this->resize(WIDTH, HEIGHT);
+ fUnixWindow.fGLCreated = false;
+}
+
+SkOSWindow::~SkOSWindow()
+{
+ if (fUnixWindow.fDisplay) {
+ if (fGLAttached)
+ glXMakeCurrent(fUnixWindow.fDisplay, None, NULL);
+ XFreeGC(fUnixWindow.fDisplay, fUnixWindow.fGc);
+ if (fUnixWindow.fGLCreated)
+ glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext);
+ XDestroyWindow(fUnixWindow.fDisplay, fUnixWindow.fWin);
+ XCloseDisplay(fUnixWindow.fDisplay);
+ fUnixWindow.fDisplay = 0;
+ }
+}
+
+void SkOSWindow::post_linuxevent()
+{
+ // Put an event in the X queue to fire an SkEvent.
+ if (!fUnixWindow.fDisplay) return;
+ long event_mask = NoEventMask;
+ XClientMessageEvent event;
+ event.type = ClientMessage;
+ Atom myAtom(0);
+ event.message_type = myAtom;
+ event.format = 32;
+ event.data.l[0] = 0;
+ XSendEvent(fUnixWindow.fDisplay, fUnixWindow.fWin, false, 0,
+ (XEvent*) &event);
+ XFlush(fUnixWindow.fDisplay);
+}
+
+void SkOSWindow::loop()
+{
+ Display* dsp = fUnixWindow.fDisplay;
+ XSelectInput(dsp, fUnixWindow.fWin, EVENT_MASK);
+
+ bool loop = true;
+ XEvent evt;
+ while (loop) {
+ XNextEvent(dsp, &evt);
+ switch (evt.type) {
+ case Expose:
+ if (evt.xexpose.count == 0)
+ this->inval(NULL);
+ break;
+ case ConfigureNotify:
+ this->resize(evt.xconfigure.width, evt.xconfigure.height);
+ break;
+ case ButtonPress:
+ if (evt.xbutton.button == Button1)
+ this->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kDown_State);
+ break;
+ case ButtonRelease:
+ if (evt.xbutton.button == Button1)
+ this->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kUp_State);
+ break;
+ case MotionNotify:
+ this->handleClick(evt.xmotion.x, evt.xmotion.y, SkView::Click::kMoved_State);
+ break;
+ case KeyPress:
+ {
+ KeySym keysym = XKeycodeToKeysym(dsp, evt.xkey.keycode, 0);
+ //SkDebugf("pressed key %i!\n\tKeySym:%i\n", evt.xkey.keycode, XKeycodeToKeysym(dsp, evt.xkey.keycode, 0));
+ if (keysym == XK_Escape) {
+ loop = false;
+ break;
+ }
+ this->handleKey(XKeyToSkKey(keysym));
+ long uni = keysym2ucs(keysym);
+ if (uni != -1) {
+ this->handleChar((SkUnichar) uni);
+ }
+ break;
+ }
+ case KeyRelease:
+ //SkDebugf("released key %i\n", evt.xkey.keycode);
+ this->handleKeyUp(XKeyToSkKey(XKeycodeToKeysym(dsp, evt.xkey.keycode, 0)));
+ break;
+ case ClientMessage:
+ if (SkEvent::ProcessEvent()) {
+ this->post_linuxevent();
+ }
+ break;
+ default:
+ // Do nothing for other events
+ break;
+ }
+ }
+}
+
+void SkOSWindow::mapWindowAndWait()
+{
+ Display* dsp = fUnixWindow.fDisplay;
+ Window win = fUnixWindow.fWin;
+ XMapWindow(dsp, win);
+
+ long eventMask = StructureNotifyMask;
+ XSelectInput(dsp, win, eventMask);
+
+ // Wait until screen is ready.
+ XEvent evt;
+ do {
+ XNextEvent(dsp, &evt);
+ } while(evt.type != MapNotify);
+
+}
+
+bool SkOSWindow::attachGL()
+{
+ if (fGLAttached) return true;
+ Display* dsp = fUnixWindow.fDisplay;
+ if (!dsp || !fVi) return false;
+
+ if (!fUnixWindow.fGLCreated) {
+ fUnixWindow.fGLContext = glXCreateContext(dsp, fVi, NULL, GL_TRUE);
+ fUnixWindow.fGLCreated = true;
+ glXMakeCurrent(dsp, fUnixWindow.fWin, fUnixWindow.fGLContext);
+ glViewport(0, 0, SkScalarRound(this->width()), SkScalarRound(this->height()));
+ glClearColor(0, 0, 0, 0);
+ glClearStencil(0);
+ glStencilMask(0xffffffff);
+ glDisable(GL_SCISSOR_TEST);
+ glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+ }
+ else
+ glXMakeCurrent(dsp, fUnixWindow.fWin, fUnixWindow.fGLContext);
+ fGLAttached = true;
+
+ return true;
+}
+
+void SkOSWindow::detachGL()
+{
+ if (!fUnixWindow.fDisplay || !fGLAttached) return;
+ fGLAttached = false;
+ // Returns back to normal drawing.
+ glXMakeCurrent(fUnixWindow.fDisplay, None, NULL);
+ // Ensure that we redraw when switching back to raster.
+ this->inval(NULL);
+}
+
+void SkOSWindow::presentGL()
+{
+ if (fUnixWindow.fDisplay && fGLAttached) {
+ glXSwapBuffers(fUnixWindow.fDisplay, fUnixWindow.fWin);
+ }
+}
+
+void SkOSWindow::onSetTitle(const char title[])
+{
+ if (!fUnixWindow.fDisplay) return;
+ XTextProperty textProp;
+ textProp.value = (unsigned char*)title;
+ textProp.format = 8;
+ textProp.nitems = strlen((char*)textProp.value);
+ textProp.encoding = XA_STRING;
+ XSetWMName(fUnixWindow.fDisplay, fUnixWindow.fWin, &textProp);
+}
+
+void SkOSWindow::onHandleInval(const SkIRect&) {
+ (new SkEvent("inval-imageview", this->getSinkID()))->post();
+}
+
+bool SkOSWindow::onEvent(const SkEvent& evt)
+{
+ if (evt.isType("inval-imageview")) {
+ update(NULL);
+ if (!fGLAttached)
+ doPaint();
+ return true;
+ }
+ return INHERITED::onEvent(evt);
+}
+
+static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap)
+{
+ sk_bzero(&image, sizeof(image));
+
+ int bitsPerPixel = bitmap.bytesPerPixel() * 8;
+ image.width = bitmap.width();
+ image.height = bitmap.height();
+ image.format = ZPixmap;
+ image.data = (char*) bitmap.getPixels();
+ image.byte_order = LSBFirst;
+ image.bitmap_unit = bitsPerPixel;
+ image.bitmap_bit_order = LSBFirst;
+ image.bitmap_pad = bitsPerPixel;
+ image.depth = 24;
+ image.bytes_per_line = bitmap.rowBytes() - bitmap.width() * bitmap.bytesPerPixel();
+ image.bits_per_pixel = bitsPerPixel;
+ return XInitImage(&image);
+}
+
+void SkOSWindow::doPaint() {
+ if (!fUnixWindow.fDisplay) return;
+ // Draw the bitmap to the screen.
+ const SkBitmap& bitmap = getBitmap();
+ int width = bitmap.width();
+ int height = bitmap.height();
+
+ XImage image;
+ if (!convertBitmapToXImage(image, bitmap)) return;
+
+ XPutImage(fUnixWindow.fDisplay, fUnixWindow.fWin, fUnixWindow.fGc, &image, 0, 0, 0, 0, width, height);
+}
+
+bool SkOSWindow::onHandleChar(SkUnichar)
+{
+ return false;
+}
+
+bool SkOSWindow::onHandleKey(SkKey key)
+{
+ return false;
+}
+
+bool SkOSWindow::onHandleKeyUp(SkKey key)
+{
+ return false;
+}