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Diffstat (limited to 'src/utils/win/SkWGL.h')
-rw-r--r-- | src/utils/win/SkWGL.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/utils/win/SkWGL.h b/src/utils/win/SkWGL.h index cd19f2eeba..c6c9479abe 100644 --- a/src/utils/win/SkWGL.h +++ b/src/utils/win/SkWGL.h @@ -83,8 +83,7 @@ public: * priority are: * * Choose formats with the smallest sample count that is >= * desiredSampleCount (or the largest sample count if all formats have - * fewer samples than desiredSampleCount.) If desiredSampleCount is 1 then - * all msaa formats are excluded from consideration. + * fewer samples than desiredSampleCount.) * * Choose formats with the fewest color samples when coverage sampling * is available. * * If the above rules leave multiple formats, choose the one that @@ -131,9 +130,8 @@ enum SkWGLContextRequest { /** * Helper to create an OpenGL context for a DC using WGL. Configs with a sample count >= to * msaaSampleCount are preferred but if none is available then a context with a lower sample count - * (including non-MSAA) will be created. If msaaSampleCount is 1 then this will fail if a non-msaa - * context cannot be created. If preferCoreProfile is true but a core profile cannot be created - * then a compatible profile context will be created. + * (including non-MSAA) will be created. If preferCoreProfile is true but a core profile cannot be + * created then a compatible profile context will be created. */ HGLRC SkCreateWGLContext(HDC dc, int msaaSampleCount, bool deepColor, SkWGLContextRequest context, HGLRC shareContext = nullptr); |