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path: root/src/utils/SkTextureCompressor_R11EAC.cpp
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Diffstat (limited to 'src/utils/SkTextureCompressor_R11EAC.cpp')
-rw-r--r--src/utils/SkTextureCompressor_R11EAC.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/utils/SkTextureCompressor_R11EAC.cpp b/src/utils/SkTextureCompressor_R11EAC.cpp
index 291820b4d7..5c298dda9a 100644
--- a/src/utils/SkTextureCompressor_R11EAC.cpp
+++ b/src/utils/SkTextureCompressor_R11EAC.cpp
@@ -235,7 +235,7 @@ static uint64_t compress_r11eac_block(const uint8_t block[16]) {
//
// this gives the following formula:
// clamp[0, 2047](0*8+4+(-3)*2*8) = 0
- //
+ //
// Furthermore, it is impervious to endianness:
// 0x0020000000002000ULL
// Will produce one pixel with index 2, which gives:
@@ -244,7 +244,7 @@ static uint64_t compress_r11eac_block(const uint8_t block[16]) {
// Fully opaque? We know this encoding too...
case 255:
-
+
// -1 produces the following:
// basw_cw: 255
// mod: 15, palette: {-3, -5, -7, -9, 2, 4, 6, 8}
@@ -410,7 +410,7 @@ static inline uint64_t interleave6(uint64_t topRows, uint64_t bottomRows) {
x = swap_shift<36>(x, 0xFC0ULL);
// x: 00 00 00 00 00 00 00 00 a e i m d h l p b f j n c g k o
-
+
x = (x & (0xFFFULL << 36)) | ((x & 0xFFFFFFULL) << 12) | ((x >> 24) & 0xFFFULL);
#endif
@@ -498,13 +498,13 @@ static bool compress_a8_to_r11eac_fast(uint8_t* dst, const uint8_t* src,
// the least significant 12 bits of the resulting integer.
static inline uint32_t pack_indices_vertical(uint32_t x) {
#if defined (SK_CPU_BENDIAN)
- return
+ return
(x & 7) |
((x >> 5) & (7 << 3)) |
((x >> 10) & (7 << 6)) |
((x >> 15) & (7 << 9));
#else
- return
+ return
((x >> 24) & 7) |
((x >> 13) & (7 << 3)) |
((x >> 2) & (7 << 6)) |
@@ -664,7 +664,7 @@ void DecompressR11EAC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int wid
src += 8;
}
dst += 4 * dstRowBytes;
- }
+ }
}
} // namespace SkTextureCompressor