diff options
Diffstat (limited to 'src/utils/SkTextureCompressor_ASTC.cpp')
-rw-r--r-- | src/utils/SkTextureCompressor_ASTC.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/utils/SkTextureCompressor_ASTC.cpp b/src/utils/SkTextureCompressor_ASTC.cpp index a6e91d66b8..02f4f17144 100644 --- a/src/utils/SkTextureCompressor_ASTC.cpp +++ b/src/utils/SkTextureCompressor_ASTC.cpp @@ -217,7 +217,7 @@ static void compress_a8_astc_block(uint8_t** dst, const uint8_t* src, size_t row // - Single plane // - Low-precision index values // - Index range 0-7 (three bits per index) - // 2. Partitions: 0b00 + // 2. Partitions: 0b00 // - One partition // 3. Color Endpoint Mode: 0b0000 // - Direct luminance -- e0=(v0,v0,v0,0xFF); e1=(v1,v1,v1,0xFF); @@ -270,7 +270,7 @@ inline void CompressA8ASTCBlockVertical(uint8_t* dst, const uint8_t* src) { // //////////////////////////////////////////////////////////////////////////////// -// Enable this to assert whenever a decoded block has invalid ASTC values. Otherwise, +// Enable this to assert whenever a decoded block has invalid ASTC values. Otherwise, // each invalid block will result in a disgusting magenta color. #define ASSERT_ASTC_DECODE_ERROR 0 @@ -369,7 +369,7 @@ static uint64_t read_astc_bits(const ASTCBlock &block, int from, int to) { SkASSERT(nBits > (64 - from)); const int nLow = 64 - from; const int nHigh = nBits - nLow; - result = + result = ((block.fLow >> from) & ((1ULL << nLow) - 1)) | ((block.fHigh & ((1ULL << nHigh) - 1)) << nLow); } @@ -452,7 +452,7 @@ static inline void decode_rgba_basescale(const int *v, SkColor *endpoints, bool v4 = v[4]; v5 = v[5]; } - + endpoints[0] = SkColorSetARGB(v4, (v[0]*v[3]) >> 8, (v[1]*v[3]) >> 8, @@ -1256,7 +1256,7 @@ struct ASTCDecompressionData { case kLDR_LuminanceAlpha_Direct_ColorEndpointMode: { const int* v = colorValues; - + endpoints[i][0] = SkColorSetARGB(v[2], v[0], v[0], v[0]); endpoints[i][1] = SkColorSetARGB(v[3], v[1], v[1], v[1]); @@ -1272,7 +1272,7 @@ struct ASTCDecompressionData { bit_transfer_signed(&v1, &v0); bit_transfer_signed(&v3, &v2); - + endpoints[i][0] = SkColorSetARGB(v2, v0, v0, v0); endpoints[i][1] = SkColorSetARGB( clamp_byte(v3+v2), @@ -1669,7 +1669,7 @@ struct ASTCDecompressionData { this->decodeDualPlane(dualPlaneBitLoc); return; - } + } // If we have more than one partition, then we need to make // room for the partition index. @@ -1691,7 +1691,7 @@ struct ASTCDecompressionData { this->decodeDualPlane(dualPlaneBitLoc); return; - } + } // Move the dual plane selector bits down based on how many // partitions the block contains. @@ -1756,7 +1756,7 @@ struct ASTCDecompressionData { // Decodes the block mode. This function determines whether or not we use // dual plane encoding, the size of the texel weight grid, and the number of - // bits, trits and quints that are used to encode it. For more information, + // bits, trits and quints that are used to encode it. For more information, // see section C.2.10 of the ASTC spec. // // For 2D blocks, the Block Mode field is laid out as follows: |