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-rw-r--r--src/sksl/ir/SkSLProgram.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/sksl/ir/SkSLProgram.h b/src/sksl/ir/SkSLProgram.h
index 96bd5c4fbd..2ca9372ec4 100644
--- a/src/sksl/ir/SkSLProgram.h
+++ b/src/sksl/ir/SkSLProgram.h
@@ -26,11 +26,7 @@ namespace SkSL {
*/
struct Program {
struct Settings {
-#ifdef SKSL_STANDALONE
- const StandaloneShaderCaps* fCaps = &standaloneCaps;
-#else
const GrShaderCaps* fCaps = nullptr;
-#endif
// if false, sk_FragCoord is exactly the same as gl_FragCoord. If true, the y coordinate
// must be flipped.
bool fFlipY = false;