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-rw-r--r--src/sksl/ir/SkSLProgram.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/sksl/ir/SkSLProgram.h b/src/sksl/ir/SkSLProgram.h
index 2ca9372ec4..96bd5c4fbd 100644
--- a/src/sksl/ir/SkSLProgram.h
+++ b/src/sksl/ir/SkSLProgram.h
@@ -26,7 +26,11 @@ namespace SkSL {
*/
struct Program {
struct Settings {
+#ifdef SKSL_STANDALONE
+ const StandaloneShaderCaps* fCaps = &standaloneCaps;
+#else
const GrShaderCaps* fCaps = nullptr;
+#endif
// if false, sk_FragCoord is exactly the same as gl_FragCoord. If true, the y coordinate
// must be flipped.
bool fFlipY = false;