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-rw-r--r--src/sksl/SkSLGLSLCodeGenerator.h16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/sksl/SkSLGLSLCodeGenerator.h b/src/sksl/SkSLGLSLCodeGenerator.h
index 3534affccc..9851123708 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.h
+++ b/src/sksl/SkSLGLSLCodeGenerator.h
@@ -50,6 +50,11 @@ struct GLCaps {
kGL_Standard,
kGLES_Standard
} fStandard;
+ bool fIsCoreProfile;
+ bool fUsesPrecisionModifiers;
+ bool fMustDeclareFragmentShaderOutput;
+ // The Tegra3 compiler will sometimes never return if we have min(abs(x), y)
+ bool fCanUseMinAndAbsTogether;
};
/**
@@ -81,6 +86,8 @@ public:
GLSLCodeGenerator(const Context* context, GLCaps caps)
: fContext(*context)
, fCaps(caps)
+ , fOut(nullptr)
+ , fVarCount(0)
, fIndentation(0)
, fAtLineStart(true) {}
@@ -111,11 +118,11 @@ private:
void writeLayout(const Layout& layout);
- void writeModifiers(const Modifiers& modifiers);
+ void writeModifiers(const Modifiers& modifiers, bool globalContext);
void writeGlobalVars(const VarDeclaration& vs);
- void writeVarDeclarations(const VarDeclarations& decl);
+ void writeVarDeclarations(const VarDeclarations& decl, bool global);
void writeVariableReference(const VariableReference& ref);
@@ -123,6 +130,8 @@ private:
void writeIntrinsicCall(const FunctionCall& c);
+ void writeMinAbsHack(Expression& absExpr, Expression& otherExpr);
+
void writeFunctionCall(const FunctionCall& c);
void writeConstructor(const Constructor& c);
@@ -164,6 +173,9 @@ private:
const Context& fContext;
const GLCaps fCaps;
std::ostream* fOut;
+ std::string fFunctionHeader;
+ Program::Kind fProgramKind;
+ int fVarCount;
int fIndentation;
bool fAtLineStart;
// Keeps track of which struct types we have written. Given that we are unlikely to ever write