diff options
Diffstat (limited to 'src/shaders/gradients')
-rw-r--r-- | src/shaders/gradients/SkGradientShader.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/shaders/gradients/SkGradientShader.cpp b/src/shaders/gradients/SkGradientShader.cpp index 4fcfa36d85..186f683dca 100644 --- a/src/shaders/gradients/SkGradientShader.cpp +++ b/src/shaders/gradients/SkGradientShader.cpp @@ -1567,16 +1567,8 @@ void GrGradientEffect::GLSLProcessor::emitAnalyticalColor(GrGLSLFPFragmentBuilde } break; case SkShader::kMirror_TileMode: - fragBuilder->codeAppendf("float clamp_t = %s;", t); - // TODO: Is this conditional really useful? Since the client requested kMirror, - // t is likely outside [0,1] most of the time so we might as well always fall through. - fragBuilder->codeAppendf("if (%s < 0.0 || %s > 1.0) {", t, t); - fragBuilder->codeAppendf(" if (mod(floor(%s), 2.0) == 0.0) {", t); - fragBuilder->codeAppendf(" clamp_t = fract(%s);", t); - fragBuilder->codeAppendf(" } else {"); - fragBuilder->codeAppendf(" clamp_t = 1.0 - fract(%s);", t); - fragBuilder->codeAppendf(" }"); - fragBuilder->codeAppendf("}"); + fragBuilder->codeAppendf("float t_1 = %s - 1.0;", t); + fragBuilder->codeAppendf("float clamp_t = abs(t_1 - 2.0 * floor(t_1 * 0.5) - 1.0);"); break; } |