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-rw-r--r--src/shaders/gradients/SkGradientShader.cpp12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/shaders/gradients/SkGradientShader.cpp b/src/shaders/gradients/SkGradientShader.cpp
index 4fcfa36d85..186f683dca 100644
--- a/src/shaders/gradients/SkGradientShader.cpp
+++ b/src/shaders/gradients/SkGradientShader.cpp
@@ -1567,16 +1567,8 @@ void GrGradientEffect::GLSLProcessor::emitAnalyticalColor(GrGLSLFPFragmentBuilde
}
break;
case SkShader::kMirror_TileMode:
- fragBuilder->codeAppendf("float clamp_t = %s;", t);
- // TODO: Is this conditional really useful? Since the client requested kMirror,
- // t is likely outside [0,1] most of the time so we might as well always fall through.
- fragBuilder->codeAppendf("if (%s < 0.0 || %s > 1.0) {", t, t);
- fragBuilder->codeAppendf(" if (mod(floor(%s), 2.0) == 0.0) {", t);
- fragBuilder->codeAppendf(" clamp_t = fract(%s);", t);
- fragBuilder->codeAppendf(" } else {");
- fragBuilder->codeAppendf(" clamp_t = 1.0 - fract(%s);", t);
- fragBuilder->codeAppendf(" }");
- fragBuilder->codeAppendf("}");
+ fragBuilder->codeAppendf("float t_1 = %s - 1.0;", t);
+ fragBuilder->codeAppendf("float clamp_t = abs(t_1 - 2.0 * floor(t_1 * 0.5) - 1.0);");
break;
}