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-rw-r--r--src/ports/SkImageGeneratorWIC.h63
1 files changed, 0 insertions, 63 deletions
diff --git a/src/ports/SkImageGeneratorWIC.h b/src/ports/SkImageGeneratorWIC.h
deleted file mode 100644
index 5da68f2ea7..0000000000
--- a/src/ports/SkImageGeneratorWIC.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkTypes.h"
-
-#if defined(SK_BUILD_FOR_WIN)
-
-#include "SkData.h"
-#include "SkImageGenerator.h"
-#include "SkTemplates.h"
-#include "SkTScopedComPtr.h"
-
-#include <wincodec.h>
-
-/*
- * Any Windows program that uses COM must initialize the COM library by calling
- * the CoInitializeEx function. In addition, each thread that uses a COM
- * interface must make a separate call to this function.
- *
- * For every successful call to CoInitializeEx, the thread must call
- * CoUninitialize before it exits.
- *
- * SkImageGeneratorWIC requires the COM library and leaves it to the client to
- * initialize COM for their application.
- *
- * For more information on initializing COM, please see:
- * https://msdn.microsoft.com/en-us/library/windows/desktop/ff485844.aspx
- */
-class SkImageGeneratorWIC : public SkImageGenerator {
-public:
- /*
- * Refs the data if an image generator can be returned. Otherwise does
- * not affect the data.
- */
- static SkImageGenerator* NewFromEncodedWIC(SkData* data);
-
-protected:
- sk_sp<SkData> onRefEncodedData() override;
-
- bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options&)
- override;
-
-private:
- /*
- * Takes ownership of the imagingFactory
- * Takes ownership of the imageSource
- * Refs the data
- */
- SkImageGeneratorWIC(const SkImageInfo& info, IWICImagingFactory* imagingFactory,
- IWICBitmapSource* imageSource, SkData* data);
-
- SkTScopedComPtr<IWICImagingFactory> fImagingFactory;
- SkTScopedComPtr<IWICBitmapSource> fImageSource;
- sk_sp<SkData> fData;
-
- typedef SkImageGenerator INHERITED;
-};
-
-#endif // SK_BUILD_FOR_WIN