diff options
Diffstat (limited to 'src/pathops/SkPathOpsLine.cpp')
-rw-r--r-- | src/pathops/SkPathOpsLine.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/pathops/SkPathOpsLine.cpp b/src/pathops/SkPathOpsLine.cpp index b7c91c991d..47c0565b69 100644 --- a/src/pathops/SkPathOpsLine.cpp +++ b/src/pathops/SkPathOpsLine.cpp @@ -41,8 +41,99 @@ double SkDLine::isLeft(const SkDPoint& pt) const { return p0.cross(p2); } +// OPTIMIZE: assert if t is 0 or 1 (caller shouldn't pass only 0/1) SkDPoint SkDLine::xyAtT(double t) const { double one_t = 1 - t; SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; return result; } + +double SkDLine::exactPoint(const SkDPoint& xy) const { + if (xy == fPts[0]) { // do cheapest test first + return 0; + } + if (xy == fPts[1]) { + return 1; + } + return -1; +} + +double SkDLine::nearPoint(const SkDPoint& xy) const { + if (!AlmostBetweenUlps(fPts[0].fX, xy.fX, fPts[1].fX) + || !AlmostBetweenUlps(fPts[0].fY, xy.fY, fPts[1].fY)) { + return -1; + } + // project a perpendicular ray from the point to the line; find the T on the line + SkDVector len = fPts[1] - fPts[0]; // the x/y magnitudes of the line + double denom = len.fX * len.fX + len.fY * len.fY; // see DLine intersectRay + SkDVector ab0 = xy - fPts[0]; + double numer = len.fX * ab0.fX + ab0.fY * len.fY; + if (!between(0, numer, denom)) { + return -1; + } + double t = numer / denom; + SkDPoint realPt = xyAtT(t); + SkDVector distU = xy - realPt; + double distSq = distU.fX * distU.fX + distU.fY * distU.fY; + double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ? + // find the ordinal in the original line with the largest unsigned exponent + double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); + double largest = SkTMax(SkTMax(SkTMax(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); + largest = SkTMax(largest, -tiniest); + if (!AlmostEqualUlps(largest, largest + dist)) { // is the dist within ULPS tolerance? + return -1; + } + t = SkPinT(t); + SkASSERT(between(0, t, 1)); + return t; +} + +double SkDLine::ExactPointH(const SkDPoint& xy, double left, double right, double y) { + if (xy.fY == y) { + if (xy.fX == left) { + return 0; + } + if (xy.fX == right) { + return 1; + } + } + return -1; +} + +double SkDLine::NearPointH(const SkDPoint& xy, double left, double right, double y) { + if (!AlmostEqualUlps(xy.fY, y)) { + return -1; + } + if (!AlmostBetweenUlps(left, xy.fX, right)) { + return -1; + } + double t = (xy.fX - left) / (right - left); + t = SkPinT(t); + SkASSERT(between(0, t, 1)); + return t; +} + +double SkDLine::ExactPointV(const SkDPoint& xy, double top, double bottom, double x) { + if (xy.fX == x) { + if (xy.fY == top) { + return 0; + } + if (xy.fY == bottom) { + return 1; + } + } + return -1; +} + +double SkDLine::NearPointV(const SkDPoint& xy, double top, double bottom, double x) { + if (!AlmostEqualUlps(xy.fX, x)) { + return -1; + } + if (!AlmostBetweenUlps(top, xy.fY, bottom)) { + return -1; + } + double t = (xy.fY - top) / (bottom - top); + t = SkPinT(t); + SkASSERT(between(0, t, 1)); + return t; +} |