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-rw-r--r--src/pathops/SkIntersections.h89
1 files changed, 62 insertions, 27 deletions
diff --git a/src/pathops/SkIntersections.h b/src/pathops/SkIntersections.h
index 15bac19def..a1bde512db 100644
--- a/src/pathops/SkIntersections.h
+++ b/src/pathops/SkIntersections.h
@@ -16,6 +16,7 @@ class SkIntersections {
public:
SkIntersections()
: fSwap(0)
+ , fFlatMeasure(false)
#ifdef SK_DEBUG
, fDepth(0)
#endif
@@ -23,6 +24,7 @@ public:
sk_bzero(fPt, sizeof(fPt));
sk_bzero(fPt2, sizeof(fPt2));
sk_bzero(fT, sizeof(fT));
+ sk_bzero(fIsCoincident, sizeof(fIsCoincident));
sk_bzero(fNearlySame, sizeof(fNearlySame));
reset();
fMax = 0; // require that the caller set the max
@@ -30,7 +32,7 @@ public:
class TArray {
public:
- explicit TArray(const double ts[10]) : fTArray(ts) {}
+ explicit TArray(const double ts[9]) : fTArray(ts) {}
double operator[](int n) const {
return fTArray[n];
}
@@ -38,15 +40,28 @@ public:
};
TArray operator[](int n) const { return TArray(fT[n]); }
+ void allowFlatMeasure(bool flatAllowed) {
+ fFlatMeasure = flatAllowed;
+ }
+
void allowNear(bool nearAllowed) {
fAllowNear = nearAllowed;
}
- void clearCoincidence(int index) {
- SkASSERT(index >= 0);
- int bit = 1 << index;
- fIsCoincident[0] &= ~bit;
- fIsCoincident[1] &= ~bit;
+ int cubic(const SkPoint a[4]) {
+ SkDCubic cubic;
+ cubic.set(a);
+ fMax = 1; // self intersect
+ return intersect(cubic);
+ }
+
+ int cubicCubic(const SkPoint a[4], const SkPoint b[4]) {
+ SkDCubic aCubic;
+ aCubic.set(a);
+ SkDCubic bCubic;
+ bCubic.set(b);
+ fMax = 9;
+ return intersect(aCubic, bCubic);
}
int cubicHorizontal(const SkPoint a[4], SkScalar left, SkScalar right, SkScalar y,
@@ -73,6 +88,19 @@ public:
return intersect(cubic, line);
}
+ int cubicQuad(const SkPoint a[4], const SkPoint b[3]) {
+ SkDCubic cubic;
+ cubic.set(a);
+ SkDQuad quad;
+ quad.set(b);
+ fMax = 7;
+ return intersect(cubic, quad);
+ }
+
+ bool flatMeasure() const {
+ return fFlatMeasure;
+ }
+
bool hasT(double t) const {
SkASSERT(t == 0 || t == 1);
return fUsed > 0 && (t == 0 ? fT[0][0] == 0 : fT[0][fUsed - 1] == 1);
@@ -150,11 +178,19 @@ public:
return intersect(quad, line);
}
+ int quadQuad(const SkPoint a[3], const SkPoint b[3]) {
+ SkDQuad aQuad;
+ aQuad.set(a);
+ SkDQuad bQuad;
+ bQuad.set(b);
+ fMax = 4;
+ return intersect(aQuad, bQuad);
+ }
+
// leaves swap, max alone
void reset() {
fAllowNear = true;
fUsed = 0;
- sk_bzero(fIsCoincident, sizeof(fIsCoincident));
}
void set(bool swap, int tIndex, double t) {
@@ -169,6 +205,8 @@ public:
fSwap ^= true;
}
+ void swapPts();
+
bool swapped() const {
return fSwap;
}
@@ -181,27 +219,19 @@ public:
SkASSERT(--fDepth >= 0);
}
- bool unBumpT(int index) {
- SkASSERT(fUsed == 1);
- fT[0][index] = fT[0][index] * (1 + BUMP_EPSILON * 2) - BUMP_EPSILON;
- if (!between(0, fT[0][index], 1)) {
- fUsed = 0;
- return false;
- }
- return true;
- }
-
void upDepth() {
SkASSERT(++fDepth < 16);
}
void alignQuadPts(const SkPoint a[3], const SkPoint b[3]);
+ void append(const SkIntersections& );
int cleanUpCoincidence();
- int closestTo(double rangeStart, double rangeEnd, const SkDPoint& testPt, double* dist) const;
int coincidentUsed() const;
void cubicInsert(double one, double two, const SkDPoint& pt, const SkDCubic& c1,
const SkDCubic& c2);
+ int cubicRay(const SkPoint pts[4], const SkDLine& line);
void flip();
+ int horizontal(const SkDLine&, double y);
int horizontal(const SkDLine&, double left, double right, double y, bool flipped);
int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
@@ -212,20 +242,25 @@ public:
int insert(double one, double two, const SkDPoint& pt);
void insertNear(double one, double two, const SkDPoint& pt1, const SkDPoint& pt2);
// start if index == 0 : end if index == 1
- int insertCoincident(double one, double two, const SkDPoint& pt);
+ void insertCoincident(double one, double two, const SkDPoint& pt);
int intersect(const SkDLine&, const SkDLine&);
int intersect(const SkDQuad&, const SkDLine&);
int intersect(const SkDQuad&, const SkDQuad&);
+ int intersect(const SkDCubic&); // return true if cubic self-intersects
int intersect(const SkDCubic&, const SkDLine&);
+ int intersect(const SkDCubic&, const SkDQuad&);
int intersect(const SkDCubic&, const SkDCubic&);
int intersectRay(const SkDLine&, const SkDLine&);
int intersectRay(const SkDQuad&, const SkDLine&);
int intersectRay(const SkDCubic&, const SkDLine&);
- void merge(const SkIntersections& , int , const SkIntersections& , int );
- int mostOutside(double rangeStart, double rangeEnd, const SkDPoint& origin) const;
+ static SkDPoint Line(const SkDLine&, const SkDLine&);
+ int lineRay(const SkPoint pts[2], const SkDLine& line);
+ void offset(int base, double start, double end);
void quickRemoveOne(int index, int replace);
+ int quadRay(const SkPoint pts[3], const SkDLine& line);
void removeOne(int index);
- void setCoincident(int index);
+ static bool Test(const SkDLine& , const SkDLine&);
+ int vertical(const SkDLine&, double x);
int vertical(const SkDLine&, double top, double bottom, double x, bool flipped);
int vertical(const SkDQuad&, double top, double bottom, double x, bool flipped);
int vertical(const SkDCubic&, double top, double bottom, double x, bool flipped);
@@ -241,8 +276,6 @@ public:
#endif
}
- void dump() const; // implemented for testing only
-
private:
bool cubicCheckCoincidence(const SkDCubic& c1, const SkDCubic& c2);
bool cubicExactEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2);
@@ -250,20 +283,22 @@ private:
void cleanUpParallelLines(bool parallel);
void computePoints(const SkDLine& line, int used);
- SkDPoint fPt[10]; // FIXME: since scans store points as SkPoint, this should also
- SkDPoint fPt2[2]; // used by nearly same to store alternate intersection point
- double fT[2][10];
+ SkDPoint fPt[9]; // FIXME: since scans store points as SkPoint, this should also
+ SkDPoint fPt2[9]; // used by nearly same to store alternate intersection point
+ double fT[2][9];
uint16_t fIsCoincident[2]; // bit set for each curve's coincident T
bool fNearlySame[2]; // true if end points nearly match
unsigned char fUsed;
unsigned char fMax;
bool fAllowNear;
bool fSwap;
+ bool fFlatMeasure; // backwards-compatibility when cubics uses quad intersection
#ifdef SK_DEBUG
int fDepth;
#endif
};
+extern int (SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine& );
extern int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar top, SkScalar bottom,
SkScalar x, bool flipped);