diff options
Diffstat (limited to 'src/opts/SkColorXform_opts.h')
-rw-r--r-- | src/opts/SkColorXform_opts.h | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/src/opts/SkColorXform_opts.h b/src/opts/SkColorXform_opts.h index e7a2b45946..3bb11f5599 100644 --- a/src/opts/SkColorXform_opts.h +++ b/src/opts/SkColorXform_opts.h @@ -126,16 +126,10 @@ static void color_xform_RGB1(void* dst, const uint32_t* src, int len, dst = SkTAddOffset<void>(dst, 4 * sizeof(uint32_t)); } else { - // FIXME (msarett): - // Can we do better here? Should we store half floats as planar? - // Should we write Intel/Arm specific code? Should we add a transpose - // function to SkNx? Should we rewrite the algorithm to be interleaved? - uint64_t* dst64 = (uint64_t*) dst; - dst64[0] = SkFloatToHalf_finite(Sk4f(dstReds[0], dstGreens[0], dstBlues[0], 1.0f)); - dst64[1] = SkFloatToHalf_finite(Sk4f(dstReds[1], dstGreens[1], dstBlues[1], 1.0f)); - dst64[2] = SkFloatToHalf_finite(Sk4f(dstReds[2], dstGreens[2], dstBlues[2], 1.0f)); - dst64[3] = SkFloatToHalf_finite(Sk4f(dstReds[3], dstGreens[3], dstBlues[3], 1.0f)); - + Sk4h_store4(dst, SkFloatToHalf_finite(dstReds), + SkFloatToHalf_finite(dstGreens), + SkFloatToHalf_finite(dstBlues), + SK_Half1); dst = SkTAddOffset<void>(dst, 4 * sizeof(uint64_t)); } }; @@ -185,10 +179,9 @@ static void color_xform_RGB1(void* dst, const uint32_t* src, int len, dst = SkTAddOffset<void>(dst, sizeof(uint32_t)); } else { - uint64_t rgba = SkFloatToHalf_finite(dstPixel); - - // Set alpha to 1.0 - rgba |= 0x3C00000000000000; + uint64_t rgba; + SkFloatToHalf_finite(dstPixel).store(&rgba); + rgba |= static_cast<uint64_t>(SK_Half1) << 48; *((uint64_t*) dst) = rgba; dst = SkTAddOffset<void>(dst, sizeof(uint64_t)); } |