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-rw-r--r--src/image/SkSurface_Base.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/image/SkSurface_Base.h b/src/image/SkSurface_Base.h
index 30af9761d3..3f1301ee34 100644
--- a/src/image/SkSurface_Base.h
+++ b/src/image/SkSurface_Base.h
@@ -18,6 +18,10 @@ public:
SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*);
virtual ~SkSurface_Base();
+ virtual GrBackendObject onGetTextureHandle(TextureHandleAccess) {
+ return 0;
+ }
+
/**
* Allocate a canvas that will draw into this surface. We will cache this
* canvas, to return the same object to the caller multiple times. We