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-rw-r--r--src/image/SkSurface_Base.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/image/SkSurface_Base.h b/src/image/SkSurface_Base.h
index 264a86fc9d..1b0f9ff975 100644
--- a/src/image/SkSurface_Base.h
+++ b/src/image/SkSurface_Base.h
@@ -77,17 +77,8 @@ public:
/**
* Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
- * Inserts the requested number of semaphores for the gpu to signal when work is complete on the
- * gpu and inits the array of GrBackendSemaphores with the signaled semaphores.
*/
- virtual void onFlush(int numSemaphores, GrBackendSemaphore* signalSemaphores) {}
-
- /**
- * Caused the current backend 3D API to wait on the passed in semaphores before executing new
- * commands on the gpu. Any previously submitting commands will not be blocked by these
- * semaphores.
- */
- virtual void onWait(int numSemaphores, const GrBackendSemaphore* waitSemaphores) {}
+ virtual void onPrepareForExternalIO() {}
inline SkCanvas* getCachedCanvas();
inline sk_sp<SkImage> refCachedImage();