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-rw-r--r--src/gpu/SkGpuDevice.cpp2
-rw-r--r--src/gpu/SkGpuDevice_drawTexture.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index cd34b1feba..fb513f4483 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -436,7 +436,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect,
// clipped out
return;
}
- if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext->textureProvider(),
+ if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext,
fDrawContext.get(),
&grPaint,
fClip,
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index 2843c31996..e141cc2d62 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -226,7 +226,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
// First see if we can do the draw + mask filter direct to the dst.
SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
- if (mf->directFilterRRectMaskGPU(fContext->textureProvider(),
+ if (mf->directFilterRRectMaskGPU(fContext,
fDrawContext.get(),
&grPaint,
clip,