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-rw-r--r--src/gpu/vk/GrVkUniformHandler.cpp40
-rw-r--r--src/gpu/vk/GrVkVaryingHandler.cpp6
2 files changed, 9 insertions, 37 deletions
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index d9c25198a9..8bc024941b 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -14,22 +14,12 @@
// This alignment mask will give correct alignments for using the std430 block layout. If you want
// the std140 alignment, you can use this, but then make sure if you have an array type it is
// aligned to 16 bytes (i.e. has mask of 0xF).
-// These are designated in the Vulkan spec, section 14.5.4 "Offset and Stride Assignment".
-// https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/html/vkspec.html#interfaces-resources-layout
uint32_t grsltype_to_alignment_mask(GrSLType type) {
switch(type) {
case kShort_GrSLType: // fall through
- case kUShort_GrSLType:
- return 0x1;
- case kShort2_GrSLType: // fall through
- case kUShort2_GrSLType:
- return 0x3;
- case kShort3_GrSLType: // fall through
- case kShort4_GrSLType:
- case kUShort3_GrSLType:
- case kUShort4_GrSLType:
- return 0x7;
case kInt_GrSLType:
+ return 0x3;
+ case kUShort_GrSLType: // fall through
case kUint_GrSLType:
return 0x3;
case kHalf_GrSLType: // fall through
@@ -45,7 +35,7 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
case kFloat4_GrSLType:
return 0xF;
case kUint2_GrSLType:
- return 0x7;
+ return 0x3;
case kInt2_GrSLType:
return 0x7;
case kInt3_GrSLType:
@@ -80,27 +70,15 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
return 0;
}
-/** Returns the size in bytes taken up in vulkanbuffers for GrSLTypes. */
+/** Returns the size in bytes taken up in vulkanbuffers for floating point GrSLTypes.
+ For non floating point type returns 0. Currently this reflects the std140 alignment
+ so a float2x2 takes up 8 floats. */
static inline uint32_t grsltype_to_vk_size(GrSLType type) {
switch(type) {
- case kShort_GrSLType:
- return sizeof(int16_t);
- case kShort2_GrSLType:
- return 2 * sizeof(int16_t);
- case kShort3_GrSLType:
- return 3 * sizeof(int16_t);
- case kShort4_GrSLType:
- return 4 * sizeof(int16_t);
- case kUShort_GrSLType:
- return sizeof(uint16_t);
- case kUShort2_GrSLType:
- return 2 * sizeof(uint16_t);
- case kUShort3_GrSLType:
- return 3 * sizeof(uint16_t);
- case kUShort4_GrSLType:
- return 4 * sizeof(uint16_t);
+ case kShort_GrSLType: // fall through
case kInt_GrSLType:
return sizeof(int32_t);
+ case kUShort_GrSLType: // fall through
case kUint_GrSLType:
return sizeof(int32_t);
case kHalf_GrSLType: // fall through
@@ -116,7 +94,7 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) {
case kFloat4_GrSLType:
return 4 * sizeof(float);
case kUint2_GrSLType:
- return 2 * sizeof(uint32_t);
+ return 2 * sizeof(uint16_t);
case kInt2_GrSLType:
return 2 * sizeof(int32_t);
case kInt3_GrSLType:
diff --git a/src/gpu/vk/GrVkVaryingHandler.cpp b/src/gpu/vk/GrVkVaryingHandler.cpp
index ff56a39ce1..21c97717b3 100644
--- a/src/gpu/vk/GrVkVaryingHandler.cpp
+++ b/src/gpu/vk/GrVkVaryingHandler.cpp
@@ -28,16 +28,10 @@ static inline int grsltype_to_location_size(GrSLType type) {
case kUint2_GrSLType:
return 1;
case kInt2_GrSLType:
- case kShort2_GrSLType:
- case kUShort2_GrSLType:
return 1;
case kInt3_GrSLType:
- case kShort3_GrSLType:
- case kUShort3_GrSLType:
return 1;
case kInt4_GrSLType:
- case kShort4_GrSLType:
- case kUShort4_GrSLType:
return 1;
case kFloat2x2_GrSLType:
case kHalf2x2_GrSLType: