diff options
Diffstat (limited to 'src/gpu/vk/GrVkUniformHandler.h')
-rw-r--r-- | src/gpu/vk/GrVkUniformHandler.h | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/src/gpu/vk/GrVkUniformHandler.h b/src/gpu/vk/GrVkUniformHandler.h index f6060b0532..46d27cda7c 100644 --- a/src/gpu/vk/GrVkUniformHandler.h +++ b/src/gpu/vk/GrVkUniformHandler.h @@ -11,7 +11,6 @@ #include "glsl/GrGLSLUniformHandler.h" #include "GrAllocator.h" -#include "GrVkGLSLSampler.h" #include "glsl/GrGLSLShaderVar.h" class GrVkUniformHandler : public GrGLSLUniformHandler { @@ -31,6 +30,8 @@ public: struct UniformInfo { GrGLSLShaderVar fVariable; uint32_t fVisibility; + uint32_t fSetNumber; + uint32_t fBinding; uint32_t fUBOffset; }; typedef GrTAllocator<UniformInfo> UniformInfoArray; @@ -60,17 +61,6 @@ private: int arrayCount, const char** outName) override; - SamplerHandle internalAddSampler(uint32_t visibility, - GrPixelConfig config, - GrSLType type, - GrSLPrecision precision, - const char* name) override; - - int numSamplers() const override { return fSamplers.count(); } - const GrGLSLSampler& getSampler(SamplerHandle handle) const override { - return fSamplers[handle.toIndex()]; - } - void appendUniformDecls(GrShaderFlags, SkString*) const override; bool hasVertexUniforms() const { return fCurrentVertexUBOOffset > 0; } @@ -83,8 +73,6 @@ private: UniformInfoArray fUniforms; - SkTArray<GrVkGLSLSampler> fSamplers; - uint32_t fCurrentVertexUBOOffset; uint32_t fCurrentFragmentUBOOffset; uint32_t fCurrentSamplerBinding; |