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Diffstat (limited to 'src/gpu/vk/GrVkGpu.h')
-rw-r--r--src/gpu/vk/GrVkGpu.h39
1 files changed, 19 insertions, 20 deletions
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index 052476098d..f506d28b0e 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -38,13 +38,13 @@ namespace SkSL {
class GrVkGpu : public GrGpu {
public:
- static sk_sp<GrGpu> Make(sk_sp<const GrVkBackendContext>, const GrContextOptions&, GrContext*);
+ static sk_sp<GrGpu> Make(const GrVkBackendContext&, const GrContextOptions&, GrContext*);
~GrVkGpu() override;
void disconnect(DisconnectType) override;
- const GrVkInterface* vkInterface() const { return fBackendContext->fInterface.get(); }
+ const GrVkInterface* vkInterface() const { return fInterface.get(); }
const GrVkCaps& vkCaps() const { return *fVkCaps; }
GrVkMemoryAllocator* memoryAllocator() const { return fMemoryAllocator.get(); }
@@ -144,7 +144,7 @@ public:
bool updateBuffer(GrVkBuffer* buffer, const void* src, VkDeviceSize offset, VkDeviceSize size);
private:
- GrVkGpu(GrContext*, const GrContextOptions&, sk_sp<const GrVkBackendContext> backendContext);
+ GrVkGpu(GrContext*, const GrContextOptions&, const GrVkBackendContext& backendContext);
void onResetContext(uint32_t resetBits) override {}
@@ -222,28 +222,27 @@ private:
GrVkImageInfo* info);
#endif
- sk_sp<const GrVkBackendContext> fBackendContext;
- sk_sp<GrVkMemoryAllocator> fMemoryAllocator;
- sk_sp<GrVkCaps> fVkCaps;
+ sk_sp<const GrVkInterface> fInterface;
+ sk_sp<GrVkMemoryAllocator> fMemoryAllocator;
+ sk_sp<GrVkCaps> fVkCaps;
- // These Vulkan objects are provided by the client, and also stored in fBackendContext.
- // They're copied here for convenient access.
- VkDevice fDevice;
- VkQueue fQueue; // Must be Graphics queue
+ VkInstance fInstance;
+ VkDevice fDevice;
+ VkQueue fQueue; // Must be Graphics queue
// Created by GrVkGpu
- GrVkResourceProvider fResourceProvider;
- VkCommandPool fCmdPool;
+ GrVkResourceProvider fResourceProvider;
+ VkCommandPool fCmdPool;
- GrVkPrimaryCommandBuffer* fCurrentCmdBuffer;
+ GrVkPrimaryCommandBuffer* fCurrentCmdBuffer;
- SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToWaitOn;
- SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToSignal;
+ SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToWaitOn;
+ SkSTArray<1, GrVkSemaphore::Resource*> fSemaphoresToSignal;
- VkPhysicalDeviceProperties fPhysDevProps;
- VkPhysicalDeviceMemoryProperties fPhysDevMemProps;
+ VkPhysicalDeviceProperties fPhysDevProps;
+ VkPhysicalDeviceMemoryProperties fPhysDevMemProps;
- GrVkCopyManager fCopyManager;
+ GrVkCopyManager fCopyManager;
#ifdef SK_ENABLE_VK_LAYERS
// For reporting validation layer errors
@@ -252,11 +251,11 @@ private:
// compiler used for compiling sksl into spirv. We only want to create the compiler once since
// there is significant overhead to the first compile of any compiler.
- SkSL::Compiler* fCompiler;
+ SkSL::Compiler* fCompiler;
// We need a bool to track whether or not we've already disconnected all the gpu resources from
// vulkan context.
- bool fDisconnected;
+ bool fDisconnected;
typedef GrGpu INHERITED;
};