diff options
Diffstat (limited to 'src/gpu/vk/GrVkGpu.cpp')
-rw-r--r-- | src/gpu/vk/GrVkGpu.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp index fdec861076..fcbe6eeb58 100644 --- a/src/gpu/vk/GrVkGpu.cpp +++ b/src/gpu/vk/GrVkGpu.cpp @@ -533,7 +533,7 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, VkBufferImageCopy& region = regions.push_back(); memset(®ion, 0, sizeof(VkBufferImageCopy)); - region.bufferOffset = individualMipOffsets[currentMipLevel]; + region.bufferOffset = transferBuffer->offset() + individualMipOffsets[currentMipLevel]; region.bufferRowLength = currentWidth; region.bufferImageHeight = currentHeight; region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 }; @@ -670,10 +670,11 @@ GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budget //////////////////////////////////////////////////////////////////////////////// -bool GrVkGpu::updateBuffer(GrVkBuffer* buffer, const void* src, size_t srcSizeInBytes) { +bool GrVkGpu::updateBuffer(GrVkBuffer* buffer, const void* src, + VkDeviceSize offset, VkDeviceSize size) { // Update the buffer - fCurrentCmdBuffer->updateBuffer(this, buffer, 0, srcSizeInBytes, src); + fCurrentCmdBuffer->updateBuffer(this, buffer, offset, size, src); return true; } @@ -1445,7 +1446,7 @@ bool GrVkGpu::onReadPixels(GrSurface* surface, // Copy the image to a buffer so we can map it to cpu memory VkBufferImageCopy region; memset(®ion, 0, sizeof(VkBufferImageCopy)); - region.bufferOffset = 0; + region.bufferOffset = transferBuffer->offset(); region.bufferRowLength = 0; // Forces RowLength to be width. We handle the rowBytes below. region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images. region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 }; |