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path: root/src/gpu/vk/GrVkGpu.cpp
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Diffstat (limited to 'src/gpu/vk/GrVkGpu.cpp')
-rw-r--r--src/gpu/vk/GrVkGpu.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index f7e3d47dd9..4550dfe1ed 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -352,7 +352,7 @@ bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOri
tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig;
tempDrawInfo->fTempSurfaceDesc.fWidth = width;
tempDrawInfo->fTempSurfaceDesc.fHeight = height;
- tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0;
+ tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1;
tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin;
if (dstSurface->config() == srcConfig) {
@@ -914,7 +914,7 @@ sk_sp<GrTexture> GrVkGpu::onWrapBackendTexture(const GrBackendTexture& backendTe
surfDesc.fWidth = backendTex.width();
surfDesc.fHeight = backendTex.height();
surfDesc.fConfig = backendTex.config();
- surfDesc.fSampleCnt = 0;
+ surfDesc.fSampleCnt = 1;
return GrVkTexture::MakeWrappedTexture(this, surfDesc, ownership, backendTex.getVkImageInfo());
}
@@ -943,7 +943,7 @@ sk_sp<GrRenderTarget> GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTa
// general this is not an issue since swapchain images in vulkan are never multisampled. Thus if
// you want a multisampled RT it is best to wrap the swapchain images and then let Skia handle
// creating and owning the MSAA images.
- if (backendRT.sampleCnt()) {
+ if (backendRT.sampleCnt() > 1) {
return nullptr;
}
@@ -961,7 +961,7 @@ sk_sp<GrRenderTarget> GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTa
desc.fWidth = backendRT.width();
desc.fHeight = backendRT.height();
desc.fConfig = backendRT.config();
- desc.fSampleCnt = 0;
+ desc.fSampleCnt = 1;
sk_sp<GrVkRenderTarget> tgt = GrVkRenderTarget::MakeWrappedRenderTarget(this, desc, info);
if (tgt && backendRT.stencilBits()) {
@@ -990,6 +990,9 @@ sk_sp<GrRenderTarget> GrVkGpu::onWrapBackendTextureAsRenderTarget(const GrBacken
desc.fHeight = tex.height();
desc.fConfig = tex.config();
desc.fSampleCnt = this->caps()->getSampleCount(sampleCnt, tex.config());
+ if (!desc.fSampleCnt) {
+ return nullptr;
+ }
sk_sp<GrVkRenderTarget> tgt = GrVkRenderTarget::MakeWrappedRenderTarget(this, desc, info);
return tgt;
@@ -1796,7 +1799,7 @@ inline bool can_copy_as_resolve(const GrSurface* dst, GrSurfaceOrigin dstOrigin,
const GrSurface* src, GrSurfaceOrigin srcOrigin,
const GrVkGpu* gpu) {
// Our src must be a multisampled render target
- if (!src->asRenderTarget() || src->asRenderTarget()->numColorSamples() <= 1) {
+ if (!src->asRenderTarget() || 1 == src->asRenderTarget()->numColorSamples()) {
return false;
}
@@ -1894,7 +1897,7 @@ bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrig
tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag;
tempDrawInfo->fTempSurfaceDesc.fWidth = width;
tempDrawInfo->fTempSurfaceDesc.fHeight = height;
- tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0;
+ tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1;
tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL.
tempDrawInfo->fTempSurfaceFit = SkBackingFit::kApprox;