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-rw-r--r--src/gpu/ops/GrDashOp.cpp4
-rw-r--r--src/gpu/ops/GrMSAAPathRenderer.cpp2
-rw-r--r--src/gpu/ops/GrOvalOpFactory.cpp4
-rw-r--r--src/gpu/ops/GrTextureOp.cpp8
4 files changed, 9 insertions, 9 deletions
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index 5f886cdcf1..0d8ef94413 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -1092,13 +1092,13 @@ void GLDashingLineEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
varyingHandler->emitAttributes(de);
// XY refers to dashPos, Z is the dash interval length
- GrGLSLVertToFrag inDashParams(kHighFloat3_GrSLType);
+ GrGLSLVertToFrag inDashParams(kFloat3_GrSLType);
varyingHandler->addVarying("DashParams", &inDashParams, GrSLPrecision::kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = %s;", inDashParams.vsOut(), de.inDashParams()->fName);
// The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
// respectively.
- GrGLSLVertToFrag inRectParams(kHighFloat4_GrSLType);
+ GrGLSLVertToFrag inRectParams(kFloat4_GrSLType);
varyingHandler->addVarying("RectParams", &inRectParams, GrSLPrecision::kHigh_GrSLPrecision);
vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams()->fName);
diff --git a/src/gpu/ops/GrMSAAPathRenderer.cpp b/src/gpu/ops/GrMSAAPathRenderer.cpp
index 21e2af8e95..c29fe12a7a 100644
--- a/src/gpu/ops/GrMSAAPathRenderer.cpp
+++ b/src/gpu/ops/GrMSAAPathRenderer.cpp
@@ -140,7 +140,7 @@ public:
varyingHandler->emitAttributes(qp);
varyingHandler->addPassThroughAttribute(qp.inColor(), args.fOutputColor);
- GrGLSLVertToFrag uv(kHighFloat2_GrSLType);
+ GrGLSLVertToFrag uv(kFloat2_GrSLType);
varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision);
vsBuilder->codeAppendf("%s = %s;", uv.vsOut(), qp.inUV()->fName);
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index 5b30c4a191..89e3afb3dd 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -119,7 +119,7 @@ private:
// emit attributes
varyingHandler->emitAttributes(cgp);
- fragBuilder->codeAppend("highfloat4 circleEdge;");
+ fragBuilder->codeAppend("float4 circleEdge;");
varyingHandler->addPassThroughAttribute(cgp.fInCircleEdge, "circleEdge",
kHigh_GrSLPrecision);
if (cgp.fInClipPlane) {
@@ -152,7 +152,7 @@ private:
cgp.fLocalMatrix,
args.fFPCoordTransformHandler);
- fragBuilder->codeAppend("highfloat d = length(circleEdge.xy);");
+ fragBuilder->codeAppend("float d = length(circleEdge.xy);");
fragBuilder->codeAppend("half distanceToOuterEdge = circleEdge.z * (1.0 - d);");
fragBuilder->codeAppend("half edgeAlpha = clamp(distanceToOuterEdge, 0.0, 1.0);");
if (cgp.fStroke) {
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index 5dc30f31d2..724d26b981 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -115,7 +115,7 @@ public:
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fColors,
args.fOutputColor);
}
- args.fFragBuilder->codeAppend("highfloat2 texCoord;");
+ args.fFragBuilder->codeAppend("float2 texCoord;");
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords, "texCoord",
kHigh_GrSLPrecision);
if (textureGP.numTextureSamplers() > 1) {
@@ -134,7 +134,7 @@ public:
args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
args.fTexSamplers[i],
"texCoord",
- kHighFloat2_GrSLType,
+ kFloat2_GrSLType,
&fColorSpaceXformHelper);
args.fFragBuilder->codeAppend("; break;");
}
@@ -144,11 +144,11 @@ public:
args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
args.fTexSamplers[0],
"texCoord",
- kHighFloat2_GrSLType,
+ kFloat2_GrSLType,
&fColorSpaceXformHelper);
}
args.fFragBuilder->codeAppend(";");
- args.fFragBuilder->codeAppendf("%s = highfloat4(1);", args.fOutputCoverage);
+ args.fFragBuilder->codeAppendf("%s = float4(1);", args.fOutputCoverage);
}
GrGLSLColorSpaceXformHelper fColorSpaceXformHelper;
};