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-rw-r--r--src/gpu/ops/GrOvalOpFactory.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index 321d15dbcc..5a9a077101 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -69,7 +69,7 @@ static inline bool circle_stays_circle(const SkMatrix& m) { return m.isSimilarit
* Additional clip planes are supported for rendering circular arcs. The additional planes are
* either intersected or unioned together. Up to three planes are supported (an initial plane,
* a plane intersected with the initial plane, and a plane unioned with the first two). Only two
- * are useful for any given arc, but having all three in one instance allows batching different
+ * are useful for any given arc, but having all three in one instance allows combining different
* types of arcs.
*/
@@ -2275,8 +2275,8 @@ static sk_sp<GrDrawOp> make_rrect_op(GrColor color,
SkASSERT(rrect.isSimple());
SkASSERT(!rrect.isOval());
- // RRect batchs only handle simple, but not too simple, rrects
- // do any matrix crunching before we reset the draw state for device coords
+ // RRect ops only handle simple, but not too simple, rrects.
+ // Do any matrix crunching before we reset the draw state for device coords.
const SkRect& rrectBounds = rrect.getBounds();
SkRect bounds;
viewMatrix.mapRect(&bounds, rrectBounds);