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-rw-r--r--src/gpu/ops/GrNonAAFillRectPerspectiveOp.cpp270
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diff --git a/src/gpu/ops/GrNonAAFillRectPerspectiveOp.cpp b/src/gpu/ops/GrNonAAFillRectPerspectiveOp.cpp
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+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrNonAAFillRectOp.h"
+
+#include "GrColor.h"
+#include "GrDefaultGeoProcFactory.h"
+#include "GrMeshDrawOp.h"
+#include "GrOpFlushState.h"
+#include "GrPrimitiveProcessor.h"
+#include "GrQuad.h"
+#include "GrResourceProvider.h"
+
+static const int kVertsPerInstance = 4;
+static const int kIndicesPerInstance = 6;
+
+/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
+ we have explicit local coords and sometimes not. We *could* always provide explicit local
+ coords and just duplicate the positions when the caller hasn't provided a local coord rect,
+ but we haven't seen a use case which frequently switches between local rect and no local
+ rect draws.
+
+ The vertex attrib order is always pos, color, [local coords].
+ */
+static sk_sp<GrGeometryProcessor> make_persp_gp(const SkMatrix& viewMatrix,
+ bool readsCoverage,
+ bool hasExplicitLocalCoords,
+ const SkMatrix* localMatrix) {
+ SkASSERT(viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective()));
+
+ using namespace GrDefaultGeoProcFactory;
+ Color color(Color::kAttribute_Type);
+ Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type);
+
+ // If we have perspective on the viewMatrix then we won't map on the CPU, nor will we map
+ // the local rect on the cpu (in case the localMatrix also has perspective).
+ // Otherwise, if we have a local rect, then we apply the localMatrix directly to the localRect
+ // to generate vertex local coords
+ if (viewMatrix.hasPerspective()) {
+ LocalCoords localCoords(hasExplicitLocalCoords ? LocalCoords::kHasExplicit_Type
+ : LocalCoords::kUsePosition_Type,
+ localMatrix);
+ return GrDefaultGeoProcFactory::Make(color, coverage, localCoords, viewMatrix);
+ } else if (hasExplicitLocalCoords) {
+ LocalCoords localCoords(LocalCoords::kHasExplicit_Type, localMatrix);
+ return GrDefaultGeoProcFactory::Make(color, coverage, localCoords, SkMatrix::I());
+ } else {
+ LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix);
+ return GrDefaultGeoProcFactory::MakeForDeviceSpace(color, coverage, localCoords,
+ viewMatrix);
+ }
+}
+
+static void tesselate(intptr_t vertices,
+ size_t vertexStride,
+ GrColor color,
+ const SkMatrix* viewMatrix,
+ const SkRect& rect,
+ const GrQuad* localQuad) {
+ SkPoint* positions = reinterpret_cast<SkPoint*>(vertices);
+
+ positions->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vertexStride);
+
+ if (viewMatrix) {
+ viewMatrix->mapPointsWithStride(positions, vertexStride, kVertsPerInstance);
+ }
+
+ // Setup local coords
+ // TODO we should only do this if local coords are being read
+ if (localQuad) {
+ static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
+ for (int i = 0; i < kVertsPerInstance; i++) {
+ SkPoint* coords =
+ reinterpret_cast<SkPoint*>(vertices + kLocalOffset + i * vertexStride);
+ *coords = localQuad->point(i);
+ }
+ }
+
+ static const int kColorOffset = sizeof(SkPoint);
+ GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset);
+ for (int j = 0; j < 4; ++j) {
+ *vertColor = color;
+ vertColor = (GrColor*)((intptr_t)vertColor + vertexStride);
+ }
+}
+
+// We handle perspective in the local matrix or viewmatrix with special batches
+class NonAAFillRectPerspectiveOp final : public GrMeshDrawOp {
+public:
+ DEFINE_OP_CLASS_ID
+
+ NonAAFillRectPerspectiveOp(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect,
+ const SkRect* localRect, const SkMatrix* localMatrix)
+ : INHERITED(ClassID()), fViewMatrix(viewMatrix) {
+ SkASSERT(viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective()));
+ RectInfo& info = fRects.push_back();
+ info.fColor = color;
+ info.fRect = rect;
+ fHasLocalRect = SkToBool(localRect);
+ fHasLocalMatrix = SkToBool(localMatrix);
+ if (fHasLocalMatrix) {
+ fLocalMatrix = *localMatrix;
+ }
+ if (fHasLocalRect) {
+ info.fLocalRect = *localRect;
+ }
+ this->setTransformedBounds(rect, viewMatrix, HasAABloat::kNo, IsZeroArea::kNo);
+ }
+
+ const char* name() const override { return "NonAAFillRectPerspectiveBatch"; }
+
+ SkString dumpInfo() const override {
+ SkString str;
+ str.appendf("# batched: %d\n", fRects.count());
+ for (int i = 0; i < fRects.count(); ++i) {
+ const RectInfo& geo = fRects[0];
+ str.appendf("%d: Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", i,
+ geo.fColor, geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight,
+ geo.fRect.fBottom);
+ }
+ str.append(DumpPipelineInfo(*this->pipeline()));
+ str.append(INHERITED::dumpInfo());
+ return str;
+ }
+
+ void computePipelineOptimizations(GrInitInvariantOutput* color,
+ GrInitInvariantOutput* coverage,
+ GrBatchToXPOverrides* overrides) const override {
+ // When this is called on a batch, there is only one geometry bundle
+ color->setKnownFourComponents(fRects[0].fColor);
+ coverage->setKnownSingleComponent(0xff);
+ }
+
+ void initBatchTracker(const GrXPOverridesForBatch& overrides) override {
+ overrides.getOverrideColorIfSet(&fRects[0].fColor);
+ fOverrides = overrides;
+ }
+
+private:
+ NonAAFillRectPerspectiveOp() : INHERITED(ClassID()) {}
+
+ void onPrepareDraws(Target* target) const override {
+ sk_sp<GrGeometryProcessor> gp = make_persp_gp(fViewMatrix,
+ fOverrides.readsCoverage(),
+ fHasLocalRect,
+ fHasLocalMatrix ? &fLocalMatrix : nullptr);
+ if (!gp) {
+ SkDebugf("Couldn't create GrGeometryProcessor\n");
+ return;
+ }
+ SkASSERT(fHasLocalRect
+ ? gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)
+ : gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
+
+ size_t vertexStride = gp->getVertexStride();
+ int instanceCount = fRects.count();
+
+ sk_sp<const GrBuffer> indexBuffer(target->resourceProvider()->refQuadIndexBuffer());
+ InstancedHelper helper;
+ void* vertices =
+ helper.init(target, kTriangles_GrPrimitiveType, vertexStride, indexBuffer.get(),
+ kVertsPerInstance, kIndicesPerInstance, instanceCount);
+ if (!vertices || !indexBuffer) {
+ SkDebugf("Could not allocate vertices\n");
+ return;
+ }
+
+ for (int i = 0; i < instanceCount; i++) {
+ const RectInfo& info = fRects[i];
+ intptr_t verts =
+ reinterpret_cast<intptr_t>(vertices) + i * kVertsPerInstance * vertexStride;
+ if (fHasLocalRect) {
+ GrQuad quad(info.fLocalRect);
+ tesselate(verts, vertexStride, info.fColor, nullptr, info.fRect, &quad);
+ } else {
+ tesselate(verts, vertexStride, info.fColor, nullptr, info.fRect, nullptr);
+ }
+ }
+ helper.recordDraw(target, gp.get());
+ }
+
+ bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
+ NonAAFillRectPerspectiveOp* that = t->cast<NonAAFillRectPerspectiveOp>();
+ if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
+ that->bounds(), caps)) {
+ return false;
+ }
+
+ // We could batch across perspective vm changes if we really wanted to
+ if (!fViewMatrix.cheapEqualTo(that->fViewMatrix)) {
+ return false;
+ }
+ if (fHasLocalRect != that->fHasLocalRect) {
+ return false;
+ }
+ if (fHasLocalMatrix && !fLocalMatrix.cheapEqualTo(that->fLocalMatrix)) {
+ return false;
+ }
+
+ // In the event of two batches, one who can tweak, one who cannot, we just fall back to
+ // not tweaking
+ if (fOverrides.canTweakAlphaForCoverage() && !that->fOverrides.canTweakAlphaForCoverage()) {
+ fOverrides = that->fOverrides;
+ }
+
+ fRects.push_back_n(that->fRects.count(), that->fRects.begin());
+ this->joinBounds(*that);
+ return true;
+ }
+
+ struct RectInfo {
+ SkRect fRect;
+ GrColor fColor;
+ SkRect fLocalRect;
+ };
+
+ GrXPOverridesForBatch fOverrides;
+ SkSTArray<1, RectInfo, true> fRects;
+ bool fHasLocalMatrix;
+ bool fHasLocalRect;
+ SkMatrix fLocalMatrix;
+ SkMatrix fViewMatrix;
+
+ typedef GrMeshDrawOp INHERITED;
+};
+
+namespace GrNonAAFillRectOp {
+
+sk_sp<GrDrawOp> MakeWithPerspective(GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect* localRect,
+ const SkMatrix* localMatrix) {
+ return sk_sp<GrDrawOp>(
+ new NonAAFillRectPerspectiveOp(color, viewMatrix, rect, localRect, localMatrix));
+}
+};
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef GR_TEST_UTILS
+
+#include "GrBatchTest.h"
+
+DRAW_BATCH_TEST_DEFINE(NonAAFillRectPerspectiveOp) {
+ GrColor color = GrRandomColor(random);
+ SkRect rect = GrTest::TestRect(random);
+ SkRect localRect = GrTest::TestRect(random);
+ SkMatrix viewMatrix = GrTest::TestMatrix(random);
+ bool hasLocalMatrix = random->nextBool();
+ SkMatrix localMatrix;
+ if (!viewMatrix.hasPerspective()) {
+ localMatrix = GrTest::TestMatrixPerspective(random);
+ hasLocalMatrix = true;
+ }
+
+ bool hasLocalRect = random->nextBool();
+ return GrNonAAFillRectOp::MakeWithPerspective(color, viewMatrix, rect,
+ hasLocalRect ? &localRect : nullptr,
+ hasLocalMatrix ? &localMatrix : nullptr)
+ .release();
+}
+
+#endif