diff options
Diffstat (limited to 'src/gpu/glsl/GrGLSLVarying.cpp')
-rw-r--r-- | src/gpu/glsl/GrGLSLVarying.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/glsl/GrGLSLVarying.cpp b/src/gpu/glsl/GrGLSLVarying.cpp index f264fc0921..7d841f5417 100644 --- a/src/gpu/glsl/GrGLSLVarying.cpp +++ b/src/gpu/glsl/GrGLSLVarying.cpp @@ -5,8 +5,8 @@ * found in the LICENSE file. */ +#include "GrShaderCaps.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLCaps.h" #include "glsl/GrGLSLProgramBuilder.h" void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, @@ -87,7 +87,7 @@ void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { } void GrGLSLVaryingHandler::setNoPerspective() { - const GrGLSLCaps& caps = *fProgramBuilder->glslCaps(); + const GrShaderCaps& caps = *fProgramBuilder->shaderCaps(); if (!caps.noperspectiveInterpolationSupport()) { return; } @@ -131,7 +131,7 @@ void GrGLSLVaryingHandler::finalize() { void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { for (int i = 0; i < vars.count(); ++i) { - vars[i].appendDecl(fProgramBuilder->glslCaps(), out); + vars[i].appendDecl(fProgramBuilder->shaderCaps(), out); out->append(";"); } } @@ -148,7 +148,7 @@ void GrGLSLVaryingHandler::getGeomDecls(SkString* inputDecls, SkString* outputDe void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDecls) const { // We should not have any outputs in the fragment shader when using version 1.10 - SkASSERT(k110_GrGLSLGeneration != fProgramBuilder->glslCaps()->generation() || + SkASSERT(k110_GrGLSLGeneration != fProgramBuilder->shaderCaps()->generation() || fFragOutputs.empty()); this->appendDecls(fFragInputs, inputDecls); this->appendDecls(fFragOutputs, outputDecls); |