diff options
Diffstat (limited to 'src/gpu/glsl/GrGLSLBlend.cpp')
-rw-r--r-- | src/gpu/glsl/GrGLSLBlend.cpp | 27 |
1 files changed, 20 insertions, 7 deletions
diff --git a/src/gpu/glsl/GrGLSLBlend.cpp b/src/gpu/glsl/GrGLSLBlend.cpp index b37169b3c5..9d7a064b81 100644 --- a/src/gpu/glsl/GrGLSLBlend.cpp +++ b/src/gpu/glsl/GrGLSLBlend.cpp @@ -7,6 +7,7 @@ #include "GrGLSLBlend.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" +#include "glsl/GrGLSLProgramBuilder.h" #include "SkBlendModePriv.h" ////////////////////////////////////////////////////////////////////////////// @@ -39,6 +40,12 @@ static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder, const char* src, const char* dst, const char component) { + const char* divisorGuard = ""; + const GrShaderCaps* shaderCaps = fsBuilder->getProgramBuilder()->shaderCaps(); + if (shaderCaps->mustGuardDivisionEvenAfterExplicitZeroCheck()) { + divisorGuard = "+ 0.00000001"; + } + fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component); fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", final, component, src, component, dst); @@ -49,8 +56,8 @@ static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder, final, component, src, dst, src, component, dst, dst, component, src); fsBuilder->codeAppend("} else {"); - fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);", - dst, dst, component, src); + fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / (d %s));", + dst, dst, component, src, divisorGuard); fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", final, component, src, src, component, dst, dst, component, src); fsBuilder->codeAppend("}"); @@ -84,14 +91,20 @@ static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder, const char* src, const char* dst, const char component) { + const char* divisorGuard = ""; + const GrShaderCaps* shaderCaps = fsBuilder->getProgramBuilder()->shaderCaps(); + if (shaderCaps->mustGuardDivisionEvenAfterExplicitZeroCheck()) { + divisorGuard = "+ 0.00000001"; + } + // if (2S < Sa) fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src); // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1) - fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +" + fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / (%s.a %s) +" "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);", final, component, dst, component, dst, component, src, src, - component, dst, dst, src, component, dst, component, src, src, - component); + component, dst, divisorGuard, dst, src, component, dst, component, src, + src, component); // else if (4D < Da) fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {", dst, component, dst); @@ -104,10 +117,10 @@ static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder, fsBuilder->codeAppendf("%s.%c =" "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +" " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -" - " DaCub*%s.%c) / DaSqd;", + " DaCub*%s.%c) / (DaSqd %s);", final, component, src, component, dst, component, src, src, component, dst, src, src, component, src, src, - component, src, component); + component, src, component, divisorGuard); fsBuilder->codeAppendf("} else {"); // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -" |