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-rw-r--r--src/gpu/gl/GrGLExtensions.cpp2
-rw-r--r--src/gpu/gl/SkGLContext.cpp2
-rw-r--r--src/gpu/gl/angle/SkANGLEGLContext.cpp2
-rw-r--r--src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp2
-rw-r--r--src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp2
-rw-r--r--src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp2
-rw-r--r--src/gpu/gl/iOS/SkCreatePlatformGLContext_iOS.mm2
-rw-r--r--src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp2
-rw-r--r--src/gpu/gl/mesa/SkMesaGLContext.cpp2
-rw-r--r--src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp2
10 files changed, 10 insertions, 10 deletions
diff --git a/src/gpu/gl/GrGLExtensions.cpp b/src/gpu/gl/GrGLExtensions.cpp
index 1ddc101cfc..43a147d763 100644
--- a/src/gpu/gl/GrGLExtensions.cpp
+++ b/src/gpu/gl/GrGLExtensions.cpp
@@ -125,7 +125,7 @@ bool GrGLExtensions::remove(const char ext[]) {
if (idx >= 0) {
// This is not terribly effecient but we really only expect this function to be called at
// most a handful of times when our test programs start.
- SkAutoTDelete< SkTArray<SkString> > oldStrings(fStrings.detach());
+ SkAutoTDelete< SkTArray<SkString> > oldStrings(fStrings.release());
fStrings.reset(new SkTArray<SkString>(oldStrings->count() - 1));
fStrings->push_back_n(idx, &oldStrings->front());
fStrings->push_back_n(oldStrings->count() - idx - 1, &(*oldStrings)[idx] + 1);
diff --git a/src/gpu/gl/SkGLContext.cpp b/src/gpu/gl/SkGLContext.cpp
index 01f827c8fa..ebe5032827 100644
--- a/src/gpu/gl/SkGLContext.cpp
+++ b/src/gpu/gl/SkGLContext.cpp
@@ -140,7 +140,7 @@ SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGL
return nullptr;
}
- return ret.detach();
+ return ret.release();
}
SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const {
diff --git a/src/gpu/gl/angle/SkANGLEGLContext.cpp b/src/gpu/gl/angle/SkANGLEGLContext.cpp
index 2c9f38e1d9..0e37a7e1f6 100644
--- a/src/gpu/gl/angle/SkANGLEGLContext.cpp
+++ b/src/gpu/gl/angle/SkANGLEGLContext.cpp
@@ -123,7 +123,7 @@ SkANGLEGLContext::SkANGLEGLContext(bool useGLBackend)
return;
}
- this->init(gl.detach());
+ this->init(gl.release());
}
SkANGLEGLContext::~SkANGLEGLContext() {
diff --git a/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp
index cf9da9365b..b14debda57 100644
--- a/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp
+++ b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp
@@ -259,7 +259,7 @@ void SkCommandBufferGLContext::initializeGLContext(void* nativeWindow, const int
return;
}
- this->init(gl.detach());
+ this->init(gl.release());
}
SkCommandBufferGLContext::~SkCommandBufferGLContext() {
diff --git a/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp b/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp
index bf939730ca..09b7323877 100644
--- a/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp
+++ b/src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp
@@ -179,7 +179,7 @@ EGLGLContext::EGLGLContext(GrGLStandard forcedGpuAPI)
continue;
}
- this->init(gl.detach(), SkEGLFenceSync::CreateIfSupported(fDisplay));
+ this->init(gl.release(), SkEGLFenceSync::CreateIfSupported(fDisplay));
break;
}
}
diff --git a/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp b/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp
index 51b8ce9e60..b91262f4ef 100644
--- a/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp
+++ b/src/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp
@@ -284,7 +284,7 @@ GLXGLContext::GLXGLContext(GrGLStandard forcedGpuAPI, GLXGLContext* shareContext
return;
}
- this->init(gl.detach());
+ this->init(gl.release());
}
diff --git a/src/gpu/gl/iOS/SkCreatePlatformGLContext_iOS.mm b/src/gpu/gl/iOS/SkCreatePlatformGLContext_iOS.mm
index 5be351f52e..54dc59af03 100644
--- a/src/gpu/gl/iOS/SkCreatePlatformGLContext_iOS.mm
+++ b/src/gpu/gl/iOS/SkCreatePlatformGLContext_iOS.mm
@@ -53,7 +53,7 @@ IOSGLContext::IOSGLContext()
"/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
RTLD_LAZY);
- this->init(gl.detach());
+ this->init(gl.release());
}
IOSGLContext::~IOSGLContext() {
diff --git a/src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp b/src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp
index d1826a49e3..c6eb34b8df 100644
--- a/src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp
+++ b/src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp
@@ -77,7 +77,7 @@ MacGLContext::MacGLContext()
"/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
RTLD_LAZY);
- this->init(gl.detach());
+ this->init(gl.release());
}
MacGLContext::~MacGLContext() {
diff --git a/src/gpu/gl/mesa/SkMesaGLContext.cpp b/src/gpu/gl/mesa/SkMesaGLContext.cpp
index 541b247fa8..8b3666c497 100644
--- a/src/gpu/gl/mesa/SkMesaGLContext.cpp
+++ b/src/gpu/gl/mesa/SkMesaGLContext.cpp
@@ -63,7 +63,7 @@ SkMesaGLContext::SkMesaGLContext()
return;
}
- this->init(gl.detach());
+ this->init(gl.release());
}
SkMesaGLContext::~SkMesaGLContext() {
diff --git a/src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp b/src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp
index 6cc11439bf..da13ee739e 100644
--- a/src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp
+++ b/src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp
@@ -127,7 +127,7 @@ WinGLContext::WinGLContext(GrGLStandard forcedGpuAPI)
return;
}
- this->init(gl.detach());
+ this->init(gl.release());
}
WinGLContext::~WinGLContext() {