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Diffstat (limited to 'src/gpu/gl/win/SkNativeGLContext_win.cpp')
-rw-r--r--src/gpu/gl/win/SkNativeGLContext_win.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gpu/gl/win/SkNativeGLContext_win.cpp b/src/gpu/gl/win/SkNativeGLContext_win.cpp
index bae97a780c..17b4e4ad9b 100644
--- a/src/gpu/gl/win/SkNativeGLContext_win.cpp
+++ b/src/gpu/gl/win/SkNativeGLContext_win.cpp
@@ -86,8 +86,10 @@ const GrGLInterface* SkNativeGLContext::createGLContext() {
return NULL;
}
- // Requesting a Core profile would bar us from using NVPR. So we pass false.
- if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false))) {
+ // We don't want the core profile when using NV path rendering (since
+ // NV path rendering relies on fixed function calls)
+ if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0,
+ !GR_GL_USE_NV_PATH_RENDERING))) {
SkDebugf("Could not create rendering context.\n");
this->destroyGLContext();
return NULL;