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Diffstat (limited to 'src/gpu/gl/builders/GrGLFragmentShaderBuilder.h')
-rw-r--r--src/gpu/gl/builders/GrGLFragmentShaderBuilder.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
index 66e55827c0..1ab7af6b1b 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
@@ -81,10 +81,10 @@ public:
typedef uint8_t DstReadKey;
typedef uint8_t FragPosKey;
- /** Returns a key for adding code to read the dst texture color in service of effects that
+ /** Returns a key for adding code to read the copy-of-dst color in service of effects that
require reading the dst. It must not return 0 because 0 indicates that there is no dst
- texture at all (in which case this function should not be called). */
- static DstReadKey KeyForDstRead(const GrTexture* dsttexture, const GrGLCaps&);
+ copy read at all (in which case this function should not be called). */
+ static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&);
/** Returns a key for reading the fragment location. This should only be called if there is an
effect that will requires the fragment position. If the fragment position is not required,
@@ -149,7 +149,7 @@ private:
kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to bottom-left.
};
- static const char* kDstTextureColorName;
+ static const char* kDstCopyColorName;
bool fHasCustomColorOutput;
bool fHasSecondaryOutput;