diff options
Diffstat (limited to 'src/gpu/gl/GrGpuGL_program.cpp')
-rw-r--r-- | src/gpu/gl/GrGpuGL_program.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp index 343923098e..6608c66bec 100644 --- a/src/gpu/gl/GrGpuGL_program.cpp +++ b/src/gpu/gl/GrGpuGL_program.cpp @@ -7,7 +7,7 @@ #include "GrGpuGL.h" -#include "GrCustomStage.h" +#include "GrEffect.h" #include "GrGLProgramStage.h" #include "GrGpuVertex.h" @@ -33,7 +33,7 @@ void GrGpuGL::ProgramCache::abandon() { } GrGLProgram* GrGpuGL::ProgramCache::getProgram(const ProgramDesc& desc, - const GrCustomStage** stages) { + const GrEffect** stages) { Entry newEntry; newEntry.fKey.setKeyData(desc.asKey()); @@ -199,7 +199,7 @@ void GrGpuGL::flushTextureMatrix(int s) { const GrDrawState& drawState = this->getDrawState(); // FIXME: Still assuming only a single texture per custom stage - const GrCustomStage* stage = drawState.getSampler(s).getCustomStage(); + const GrEffect* stage = drawState.getSampler(s).getCustomStage(); if (0 == stage->numTextures()) { return; } @@ -350,7 +350,7 @@ bool GrGpuGL::flushGraphicsState(DrawType type) { return false; } - const GrCustomStage* customStages [GrDrawState::kNumStages]; + const GrEffect* customStages [GrDrawState::kNumStages]; GrGLProgram::Desc desc; this->buildProgram(kDrawPoints_DrawType == type, blendOpts, dstCoeff, customStages, &desc); @@ -568,9 +568,9 @@ namespace { void setup_custom_stage(GrGLProgram::Desc::StageDesc* stage, const GrSamplerState& sampler, const GrGLCaps& caps, - const GrCustomStage** customStages, + const GrEffect** customStages, GrGLProgram* program, int index) { - const GrCustomStage* customStage = sampler.getCustomStage(); + const GrEffect* customStage = sampler.getCustomStage(); if (customStage) { const GrProgramStageFactory& factory = customStage->getFactory(); stage->fCustomStageKey = factory.glStageKey(*customStage, caps); @@ -586,7 +586,7 @@ void setup_custom_stage(GrGLProgram::Desc::StageDesc* stage, void GrGpuGL::buildProgram(bool isPoints, BlendOptFlags blendOpts, GrBlendCoeff dstCoeff, - const GrCustomStage** customStages, + const GrEffect** customStages, ProgramDesc* desc) { const GrDrawState& drawState = this->getDrawState(); @@ -675,7 +675,7 @@ void GrGpuGL::buildProgram(bool isPoints, lastEnabledStage = s; const GrSamplerState& sampler = drawState.getSampler(s); // FIXME: Still assuming one texture per custom stage - const GrCustomStage* customStage = drawState.getSampler(s).getCustomStage(); + const GrEffect* customStage = drawState.getSampler(s).getCustomStage(); if (customStage->numTextures() > 0) { const GrGLTexture* texture = |