diff options
Diffstat (limited to 'src/gpu/gl/GrGpuGLShaders.cpp')
-rw-r--r-- | src/gpu/gl/GrGpuGLShaders.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gpu/gl/GrGpuGLShaders.cpp b/src/gpu/gl/GrGpuGLShaders.cpp index 30b260b340..0589cfe3c6 100644 --- a/src/gpu/gl/GrGpuGLShaders.cpp +++ b/src/gpu/gl/GrGpuGLShaders.cpp @@ -701,9 +701,6 @@ bool GrGpuGLShaders::flushGraphicsState(GrPrimitiveType type) { const GrDrawState& drawState = this->getDrawState(); if (fDirtyFlags.fRenderTargetChanged) { - // our coords are in pixel space and the GL matrices map to NDC - // so if the viewport changed, our matrix is now wrong. - fHWDrawState.setViewMatrix(GrMatrix::InvalidMatrix()); // we assume all shader matrices may be wrong after viewport changes fProgramCache->invalidateViewMatrices(); } |