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-rw-r--r--src/gpu/gl/GrGLVertexEffect.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/gl/GrGLVertexEffect.h b/src/gpu/gl/GrGLVertexEffect.h
index eba1fbe795..2e82fbc4d7 100644
--- a/src/gpu/gl/GrGLVertexEffect.h
+++ b/src/gpu/gl/GrGLVertexEffect.h
@@ -24,27 +24,27 @@ public:
* This is similar to emitCode() in the base class, except it takes a full shader builder.
* This allows the effect subclass to emit vertex code.
*/
- virtual void emitCode(GrGLFullShaderBuilder* builder,
+ virtual void emitCode(GrGLFullProgramBuilder* builder,
const GrDrawEffect& drawEffect,
const GrEffectKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray& coords,
const TextureSamplerArray& samplers) = 0;
-
/**
* Provide a default override for base class's emitCode() function.
*/
- virtual void emitCode(GrGLShaderBuilder* builder,
+ virtual void emitCode(GrGLProgramBuilder* builder,
const GrDrawEffect& drawEffect,
const GrEffectKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray& coords,
const TextureSamplerArray& samplers) SK_OVERRIDE {
- SkFAIL("GrGLVertexEffect requires GrGLFullShaderBuilder* overload for emitCode().");
+ SkFAIL("GrGLVertexEffect requires GrGLFullProgramBuilder* overload for emitCode().");
}
+
private:
typedef GrGLEffect INHERITED;
};