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-rw-r--r--src/gpu/gl/GrGLVertexBuffer.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLVertexBuffer.cpp b/src/gpu/gl/GrGLVertexBuffer.cpp
new file mode 100644
index 0000000000..2294844fc4
--- /dev/null
+++ b/src/gpu/gl/GrGLVertexBuffer.cpp
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrGLVertexBuffer.h"
+#include "GrGLGpu.h"
+#include "SkTraceMemoryDump.h"
+
+GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc)
+ : INHERITED(gpu, desc.fSizeInBytes, GrGLBufferImpl::kDynamicDraw_Usage == desc.fUsage,
+ 0 == desc.fID)
+ , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) {
+ this->registerWithCache();
+}
+
+void GrGLVertexBuffer::onRelease() {
+ if (!this->wasDestroyed()) {
+ fImpl.release(this->getGpuGL());
+ }
+
+ INHERITED::onRelease();
+}
+
+void GrGLVertexBuffer::onAbandon() {
+ fImpl.abandon();
+ INHERITED::onAbandon();
+}
+
+void* GrGLVertexBuffer::onMap() {
+ if (!this->wasDestroyed()) {
+ return fImpl.map(this->getGpuGL());
+ } else {
+ return nullptr;
+ }
+}
+
+void GrGLVertexBuffer::onUnmap() {
+ if (!this->wasDestroyed()) {
+ fImpl.unmap(this->getGpuGL());
+ }
+}
+
+bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
+ if (!this->wasDestroyed()) {
+ return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes);
+ } else {
+ return false;
+ }
+}
+
+void GrGLVertexBuffer::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
+ const SkString& dumpName) const {
+ SkString buffer_id;
+ buffer_id.appendU32(this->bufferID());
+ traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_buffer",
+ buffer_id.c_str());
+}