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Diffstat (limited to 'src/gpu/gl/GrGLUniformHandler.cpp')
-rw-r--r--src/gpu/gl/GrGLUniformHandler.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gpu/gl/GrGLUniformHandler.cpp b/src/gpu/gl/GrGLUniformHandler.cpp
index 81b1ee69ac..0d57a1422c 100644
--- a/src/gpu/gl/GrGLUniformHandler.cpp
+++ b/src/gpu/gl/GrGLUniformHandler.cpp
@@ -63,7 +63,7 @@ GrGLSLUniformHandler::UniformHandle GrGLUniformHandler::internalAddUniformArray(
GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler(uint32_t visibility,
GrSwizzle swizzle,
- GrSLType type,
+ GrTextureType type,
GrSLPrecision precision,
const char* name) {
SkASSERT(name && strlen(name));
@@ -74,8 +74,7 @@ GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler(uint32_t visi
fProgramBuilder->nameVariable(&mangleName, prefix, name, true);
UniformInfo& sampler = fSamplers.push_back();
- SkASSERT(GrSLTypeIsCombinedSamplerType(type));
- sampler.fVariable.setType(type);
+ sampler.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
sampler.fVariable.setPrecision(precision);
sampler.fVariable.setName(mangleName);