diff options
Diffstat (limited to 'src/gpu/gl/GrGLShaderBuilder.h')
-rw-r--r-- | src/gpu/gl/GrGLShaderBuilder.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gpu/gl/GrGLShaderBuilder.h b/src/gpu/gl/GrGLShaderBuilder.h index 7e71acf901..c28cd0999b 100644 --- a/src/gpu/gl/GrGLShaderBuilder.h +++ b/src/gpu/gl/GrGLShaderBuilder.h @@ -13,6 +13,7 @@ #include "GrColor.h" #include "GrEffect.h" #include "SkTypes.h" +#include "gl/GrGLProgramDesc.h" #include "gl/GrGLProgramEffects.h" #include "gl/GrGLSL.h" #include "gl/GrGLUniformManager.h" @@ -253,8 +254,8 @@ protected: // Helper for emitEffects(). void createAndEmitEffects(GrGLProgramEffectsBuilder*, const GrEffectStage* effectStages[], - const EffectKey effectKeys[], int effectCnt, + const GrGLProgramDesc::EffectKeyProvider&, GrGLSLExpr4* inOutFSColor); // Generates a name for a variable. The generated string will be name prefixed by the prefix @@ -338,15 +339,15 @@ private: /** * Adds code for effects and returns a GrGLProgramEffects* object. The caller is responsible for - * deleting it when finished. effectStages contains the effects to add. effectKeys[i] is the key - * generated from effectStages[i]. inOutFSColor specifies the input color to the first stage and - * is updated to be the output color of the last stage. - * The handles to texture samplers for effectStage[i] are added to + * deleting it when finished. effectStages contains the effects to add. The effect key provider + * is used to communicate the key each effect created in its GenKey function. inOutFSColor + * specifies the input color to the first stage and is updated to be the output color of the + * last stage. The handles to texture samplers for effectStage[i] are added to * effectSamplerHandles[i]. */ virtual GrGLProgramEffects* createAndEmitEffects(const GrEffectStage* effectStages[], - const EffectKey effectKeys[], int effectCnt, + const GrGLProgramDesc::EffectKeyProvider&, GrGLSLExpr4* inOutFSColor) = 0; /** @@ -465,8 +466,8 @@ private: virtual void emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage) SK_OVERRIDE; virtual GrGLProgramEffects* createAndEmitEffects(const GrEffectStage* effectStages[], - const EffectKey effectKeys[], int effectCnt, + const GrGLProgramDesc::EffectKeyProvider&, GrGLSLExpr4* inOutFSColor) SK_OVERRIDE; virtual void emitCodeAfterEffects() SK_OVERRIDE; @@ -510,8 +511,8 @@ private: virtual void emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage) SK_OVERRIDE {} virtual GrGLProgramEffects* createAndEmitEffects(const GrEffectStage* effectStages[], - const EffectKey effectKeys[], int effectCnt, + const GrGLProgramDesc::EffectKeyProvider&, GrGLSLExpr4* inOutFSColor) SK_OVERRIDE; virtual void emitCodeAfterEffects() SK_OVERRIDE {} |