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Diffstat (limited to 'src/gpu/gl/GrGLRenderTarget.cpp')
-rw-r--r-- | src/gpu/gl/GrGLRenderTarget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp index 443128d4d4..6f3714c504 100644 --- a/src/gpu/gl/GrGLRenderTarget.cpp +++ b/src/gpu/gl/GrGLRenderTarget.cpp @@ -224,7 +224,7 @@ int GrGLRenderTarget::msaaSamples() const { if (fTexFBOID == kUnresolvableFBOID || fTexFBOID != fRTFBOID) { // If the render target's FBO is external (fTexFBOID == kUnresolvableFBOID), or if we own // the render target's FBO (fTexFBOID == fRTFBOID) then we use the provided sample count. - return SkTMax(1, this->numStencilSamples()); + return this->numStencilSamples(); } // When fTexFBOID == fRTFBOID, we either are not using MSAA, or MSAA is auto resolving, so use |