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Diffstat (limited to 'src/gpu/gl/GrGLProgramDesc.h')
-rw-r--r--src/gpu/gl/GrGLProgramDesc.h30
1 files changed, 6 insertions, 24 deletions
diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h
index c8aae19503..d7652f473c 100644
--- a/src/gpu/gl/GrGLProgramDesc.h
+++ b/src/gpu/gl/GrGLProgramDesc.h
@@ -172,20 +172,14 @@ private:
// 1. uint32_t for total key length.
// 2. uint32_t for a checksum.
// 3. Header struct defined above.
- // 4. An array of offsets to effect keys and their sizes (see 5). uint16_t for each
- // offset and size.
+ // 4. uint32_t offsets to beginning of every effects' key (see 5).
// 5. per-effect keys. Each effect's key is a variable length array of uint32_t.
enum {
- // Part 1.
kLengthOffset = 0,
- // Part 2.
kChecksumOffset = kLengthOffset + sizeof(uint32_t),
- // Part 3.
kHeaderOffset = kChecksumOffset + sizeof(uint32_t),
kHeaderSize = SkAlign4(sizeof(KeyHeader)),
- // Part 4.
- // This is the offset in the overall key to the array of per-effect offset,length pairs.
- kEffectKeyOffsetsAndLengthOffset = kHeaderOffset + kHeaderSize,
+ kEffectKeyLengthsOffset = kHeaderOffset + kHeaderSize,
};
template<typename T, size_t OFFSET> T* atOffset() {
@@ -200,16 +194,6 @@ private:
KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); }
- // Shared code between setRandom() and Build().
- static bool GetEffectKeyAndUpdateStats(const GrEffectStage& stage,
- const GrGLCaps& caps,
- bool useExplicitLocalCoords,
- GrEffectKeyBuilder* b,
- uint16_t* effectKeySize,
- bool* setTrueIfReadsDst,
- bool* setTrueIfReadsPos,
- bool* setTrueIfHasVertexCode);
-
void finalize();
const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
@@ -228,11 +212,9 @@ private:
}
EffectKey get(int index) const {
- const uint16_t* offsets = reinterpret_cast<const uint16_t*>(
- fDesc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset);
- // We store two uint16_ts per effect, one for the offset to the effect's key and one for
- // its length. Here we just need the offset.
- uint16_t offset = offsets[2 * (fBaseIndex + index)];
+ const uint32_t* offsets = reinterpret_cast<const uint32_t*>(fDesc->fKey.begin() +
+ kEffectKeyLengthsOffset);
+ uint32_t offset = offsets[fBaseIndex + index];
return *reinterpret_cast<const EffectKey*>(fDesc->fKey.begin() + offset);
}
private:
@@ -243,7 +225,7 @@ private:
enum {
kMaxPreallocEffects = 8,
kIntsPerEffect = 4, // This is an overestimate of the average effect key size.
- kPreAllocSize = kEffectKeyOffsetsAndLengthOffset +
+ kPreAllocSize = kEffectKeyLengthsOffset +
kMaxPreallocEffects * sizeof(uint32_t) * kIntsPerEffect,
};