diff options
Diffstat (limited to 'src/gpu/gl/GrGLProgram.h')
-rw-r--r-- | src/gpu/gl/GrGLProgram.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h index 9fd01fd816..a6ece6ccbf 100644 --- a/src/gpu/gl/GrGLProgram.h +++ b/src/gpu/gl/GrGLProgram.h @@ -165,8 +165,6 @@ public: kDualSrcOutputCnt }; - // TODO: remove these two members when edge-aa can be rewritten as a GrEffect. - GrDrawState::VertexEdgeType fVertexEdgeType; // should the FS discard if the edge-aa coverage is zero (to avoid stencil manipulation) bool fDiscardIfOutsideEdge; @@ -191,7 +189,6 @@ public: int8_t fPositionAttributeIndex; int8_t fColorAttributeIndex; int8_t fCoverageAttributeIndex; - int8_t fEdgeAttributeIndex; int8_t fLocalCoordsAttributeIndex; friend class GrGLProgram; @@ -225,11 +222,6 @@ private: void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage); - // generates code to compute coverage based on edge AA. Returns true if edge coverage was - // inserted in which case coverageVar will be updated to refer to a scalar. Otherwise, - // coverageVar is set to an empty string. - bool genEdgeCoverage(SkString* coverageVar, GrGLShaderBuilder* builder) const; - // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder, bool bindColorOut, |