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Diffstat (limited to 'src/gpu/gl/GrGLProgram.h')
-rw-r--r--src/gpu/gl/GrGLProgram.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index fb496856b4..7af55f10ee 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -9,10 +9,10 @@
#ifndef GrGLProgram_DEFINED
#define GrGLProgram_DEFINED
+#include "builders/GrGLProgramBuilder.h"
#include "GrDrawState.h"
#include "GrGLContext.h"
#include "GrGLProgramDesc.h"
-#include "GrGLShaderBuilder.h"
#include "GrGLSL.h"
#include "GrGLTexture.h"
#include "GrGLProgramDataManager.h"
@@ -22,7 +22,7 @@
class GrGLEffect;
class GrGLProgramEffects;
-class GrGLShaderBuilder;
+class GrGLProgramBuilder;
/**
* This class manages a GPU program and records per-program information.
@@ -37,7 +37,7 @@ class GrGLProgram : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrGLProgram)
- typedef GrGLShaderBuilder::BuiltinUniformHandles BuiltinUniformHandles;
+ typedef GrGLProgramBuilder::BuiltinUniformHandles BuiltinUniformHandles;
static GrGLProgram* Create(GrGpuGL* gpu,
const GrGLProgramDesc& desc,
@@ -167,7 +167,7 @@ private:
GrGLProgram(GrGpuGL*,
const GrGLProgramDesc&,
- const GrGLShaderBuilder&);
+ const GrGLProgramBuilder&);
// Sets the texture units for samplers.
void initSamplerUniforms();