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-rw-r--r--src/gpu/gl/GrGLProgram.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index 000ebe8f19..a023de79d1 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -194,7 +194,8 @@ private:
bool genEdgeCoverage(SkString* coverageVar, GrGLShaderBuilder* builder) const;
// Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program
- bool bindOutputsAttribsAndLinkProgram(SkString texCoordAttrNames[GrDrawState::kMaxTexCoords],
+ bool bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
+ SkString texCoordAttrNames[GrDrawState::kMaxTexCoords],
bool bindColorOut,
bool bindDualSrcOut);