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Diffstat (limited to 'src/gpu/gl/GrGLProgram.cpp')
-rw-r--r--src/gpu/gl/GrGLProgram.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index c270858ec3..6a433e17c5 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -31,11 +31,11 @@ GrGLProgram::GrGLProgram(GrGLGpu* gpu,
const BuiltinUniformHandles& builtinUniforms,
GrGLuint programID,
const UniformInfoArray& uniforms,
- const SkTArray<GrGLSampler>& samplers,
const VaryingInfoArray& pathProcVaryings,
GrGLSLPrimitiveProcessor* geometryProcessor,
GrGLSLXferProcessor* xferProcessor,
- const GrGLSLFragProcs& fragmentProcessors)
+ const GrGLSLFragProcs& fragmentProcessors,
+ SkTArray<UniformHandle>* passSamplerUniforms)
: fBuiltinUniformHandles(builtinUniforms)
, fProgramID(programID)
, fGeometryProcessor(geometryProcessor)
@@ -44,9 +44,12 @@ GrGLProgram::GrGLProgram(GrGLGpu* gpu,
, fDesc(desc)
, fGpu(gpu)
, fProgramDataManager(gpu, programID, uniforms, pathProcVaryings) {
+ fSamplerUniforms.swap(passSamplerUniforms);
// Assign texture units to sampler uniforms one time up front.
GL_CALL(UseProgram(fProgramID));
- fProgramDataManager.setSamplers(samplers);
+ for (int i = 0; i < fSamplerUniforms.count(); i++) {
+ fProgramDataManager.setSampler(fSamplerUniforms[i], i);
+ }
}
GrGLProgram::~GrGLProgram() {