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-rw-r--r--src/gpu/gl/GrGLProgram.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 1c8f884afc..5f567912f6 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -163,13 +163,13 @@ void GrGLProgram::BuildDesc(const GrDrawState& drawState,
hasCoverage = requiresAttributeCoverage;
}
}
-
+
if (hasCoverage) {
// color filter is applied between color/coverage computation
if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) {
desc->fFirstCoverageStage = firstCoverageStage;
}
-
+
// If we're stenciling then we want to discard samples that have zero coverage
if (drawState.getStencil().doesWrite()) {
desc->fDiscardIfZeroCoverage = true;