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Diffstat (limited to 'src/gpu/gl/GrGLPrimitiveProcessor.h')
-rw-r--r-- | src/gpu/gl/GrGLPrimitiveProcessor.h | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/gpu/gl/GrGLPrimitiveProcessor.h b/src/gpu/gl/GrGLPrimitiveProcessor.h index 30b1c178cd..90ee2038f8 100644 --- a/src/gpu/gl/GrGLPrimitiveProcessor.h +++ b/src/gpu/gl/GrGLPrimitiveProcessor.h @@ -74,16 +74,7 @@ public: static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&); protected: - /** a helper which can setup vertex, constant, or uniform color depending on inputType. - * This function will only do the minimum required to emit the correct shader code. If - * inputType == attribute, then colorAttr must not be NULL. Likewise, if inputType == Uniform - * then colorUniform must not be NULL. - */ - void setupColorPassThrough(GrGLGPBuilder* pb, - GrGPInput inputType, - const char* inputName, - const GrPrimitiveProcessor::Attribute* colorAttr, - UniformHandle* colorUniform); + void setupUniformColor(GrGLGPBuilder* pb, const char* outputName, UniformHandle* colorUniform); const char* uViewM() const { return fViewMatrixName; } |