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path: root/src/gpu/gl/GrGLNameAllocator.cpp
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Diffstat (limited to 'src/gpu/gl/GrGLNameAllocator.cpp')
-rw-r--r--src/gpu/gl/GrGLNameAllocator.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gpu/gl/GrGLNameAllocator.cpp b/src/gpu/gl/GrGLNameAllocator.cpp
index 9d60162f30..94792f1fab 100644
--- a/src/gpu/gl/GrGLNameAllocator.cpp
+++ b/src/gpu/gl/GrGLNameAllocator.cpp
@@ -133,7 +133,7 @@ public:
this->updateStats();
}
- SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) SK_OVERRIDE {
+ SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) override {
// Try allocating the range inside fLeft's internal gaps.
fLeft.reset(fLeft->internalAllocate(outName));
if (0 != *outName) {
@@ -160,7 +160,7 @@ public:
return this->takeRef();
}
- SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) SK_OVERRIDE {
+ SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) override {
fLeft.reset(fLeft->removeLeftmostContiguousRange(removedCount));
if (NULL == fLeft) {
return fRight.detach();
@@ -169,7 +169,7 @@ public:
return this->rebalance();
}
- GrGLuint appendNames(GrGLuint count) SK_OVERRIDE {
+ GrGLuint appendNames(GrGLuint count) override {
SkASSERT(fEnd + count > fEnd); // Check for integer wrap.
GrGLuint name = fRight->appendNames(count);
SkASSERT(fRight->end() == fEnd + count);
@@ -177,7 +177,7 @@ public:
return name;
}
- GrGLuint prependNames(GrGLuint count) SK_OVERRIDE {
+ GrGLuint prependNames(GrGLuint count) override {
SkASSERT(fFirst > count); // We can't allocate at or below 0.
GrGLuint name = fLeft->prependNames(count);
SkASSERT(fLeft->first() == fFirst - count);
@@ -185,7 +185,7 @@ public:
return name;
}
- SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) SK_OVERRIDE {
+ SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) override {
if (name < fLeft->end()) {
fLeft.reset(fLeft->free(name));
if (NULL == fLeft) {
@@ -280,30 +280,30 @@ public:
fHeight = 0;
}
- SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) SK_OVERRIDE {
+ SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) override {
*outName = 0; // No internal gaps, we are contiguous.
return this->takeRef();
}
- SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) SK_OVERRIDE {
+ SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) override {
*removedCount = fEnd - fFirst;
return NULL;
}
- GrGLuint appendNames(GrGLuint count) SK_OVERRIDE {
+ GrGLuint appendNames(GrGLuint count) override {
SkASSERT(fEnd + count > fEnd); // Check for integer wrap.
GrGLuint name = fEnd;
fEnd += count;
return name;
}
- GrGLuint prependNames(GrGLuint count) SK_OVERRIDE {
+ GrGLuint prependNames(GrGLuint count) override {
SkASSERT(fFirst > count); // We can't allocate at or below 0.
fFirst -= count;
return fFirst;
}
- SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) SK_OVERRIDE {
+ SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) override {
if (name < fFirst || name >= fEnd) {
// Not-allocated names are silently ignored.
return this->takeRef();