diff options
Diffstat (limited to 'src/gpu/gl/GrGLInterface.cpp')
-rw-r--r-- | src/gpu/gl/GrGLInterface.cpp | 662 |
1 files changed, 331 insertions, 331 deletions
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp index fca7bf2d2f..ec51797c7e 100644 --- a/src/gpu/gl/GrGLInterface.cpp +++ b/src/gpu/gl/GrGLInterface.cpp @@ -39,27 +39,27 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) { GrGLInterface* newInterface = GrGLInterface::NewClone(interface); newInterface->fExtensions.remove("GL_NV_path_rendering"); - newInterface->fFunctions.fPathCommands = NULL; - newInterface->fFunctions.fPathParameteri = NULL; - newInterface->fFunctions.fPathParameterf = NULL; - newInterface->fFunctions.fGenPaths = NULL; - newInterface->fFunctions.fDeletePaths = NULL; - newInterface->fFunctions.fIsPath = NULL; - newInterface->fFunctions.fPathStencilFunc = NULL; - newInterface->fFunctions.fStencilFillPath = NULL; - newInterface->fFunctions.fStencilStrokePath = NULL; - newInterface->fFunctions.fStencilFillPathInstanced = NULL; - newInterface->fFunctions.fStencilStrokePathInstanced = NULL; - newInterface->fFunctions.fCoverFillPath = NULL; - newInterface->fFunctions.fCoverStrokePath = NULL; - newInterface->fFunctions.fCoverFillPathInstanced = NULL; - newInterface->fFunctions.fCoverStrokePathInstanced = NULL; - newInterface->fFunctions.fStencilThenCoverFillPath = NULL; - newInterface->fFunctions.fStencilThenCoverStrokePath = NULL; - newInterface->fFunctions.fStencilThenCoverFillPathInstanced = NULL; - newInterface->fFunctions.fStencilThenCoverStrokePathInstanced = NULL; - newInterface->fFunctions.fProgramPathFragmentInputGen = NULL; - newInterface->fFunctions.fBindFragmentInputLocation = NULL; + newInterface->fFunctions.fPathCommands = nullptr; + newInterface->fFunctions.fPathParameteri = nullptr; + newInterface->fFunctions.fPathParameterf = nullptr; + newInterface->fFunctions.fGenPaths = nullptr; + newInterface->fFunctions.fDeletePaths = nullptr; + newInterface->fFunctions.fIsPath = nullptr; + newInterface->fFunctions.fPathStencilFunc = nullptr; + newInterface->fFunctions.fStencilFillPath = nullptr; + newInterface->fFunctions.fStencilStrokePath = nullptr; + newInterface->fFunctions.fStencilFillPathInstanced = nullptr; + newInterface->fFunctions.fStencilStrokePathInstanced = nullptr; + newInterface->fFunctions.fCoverFillPath = nullptr; + newInterface->fFunctions.fCoverStrokePath = nullptr; + newInterface->fFunctions.fCoverFillPathInstanced = nullptr; + newInterface->fFunctions.fCoverStrokePathInstanced = nullptr; + newInterface->fFunctions.fStencilThenCoverFillPath = nullptr; + newInterface->fFunctions.fStencilThenCoverStrokePath = nullptr; + newInterface->fFunctions.fStencilThenCoverFillPathInstanced = nullptr; + newInterface->fFunctions.fStencilThenCoverStrokePathInstanced = nullptr; + newInterface->fFunctions.fProgramPathFragmentInputGen = nullptr; + newInterface->fFunctions.fBindFragmentInputLocation = nullptr; return newInterface; } @@ -107,105 +107,105 @@ bool GrGLInterface::validate() const { } // functions that are always required - if (NULL == fFunctions.fActiveTexture || - NULL == fFunctions.fAttachShader || - NULL == fFunctions.fBindAttribLocation || - NULL == fFunctions.fBindBuffer || - NULL == fFunctions.fBindTexture || - NULL == fFunctions.fBlendColor || // -> GL >= 1.4 or extension, ES >= 2.0 - NULL == fFunctions.fBlendEquation || // -> GL >= 1.4 or extension, ES >= 2.0 - NULL == fFunctions.fBlendFunc || - NULL == fFunctions.fBufferData || - NULL == fFunctions.fBufferSubData || - NULL == fFunctions.fClear || - NULL == fFunctions.fClearColor || - NULL == fFunctions.fClearStencil || - NULL == fFunctions.fColorMask || - NULL == fFunctions.fCompileShader || - NULL == fFunctions.fCopyTexSubImage2D || - NULL == fFunctions.fCreateProgram || - NULL == fFunctions.fCreateShader || - NULL == fFunctions.fCullFace || - NULL == fFunctions.fDeleteBuffers || - NULL == fFunctions.fDeleteProgram || - NULL == fFunctions.fDeleteShader || - NULL == fFunctions.fDeleteTextures || - NULL == fFunctions.fDepthMask || - NULL == fFunctions.fDisable || - NULL == fFunctions.fDisableVertexAttribArray || - NULL == fFunctions.fDrawArrays || - NULL == fFunctions.fDrawElements || - NULL == fFunctions.fEnable || - NULL == fFunctions.fEnableVertexAttribArray || - NULL == fFunctions.fFrontFace || - NULL == fFunctions.fGenBuffers || - NULL == fFunctions.fGenTextures || - NULL == fFunctions.fGetBufferParameteriv || - NULL == fFunctions.fGenerateMipmap || - NULL == fFunctions.fGetError || - NULL == fFunctions.fGetIntegerv || - NULL == fFunctions.fGetProgramInfoLog || - NULL == fFunctions.fGetProgramiv || - NULL == fFunctions.fGetShaderInfoLog || - NULL == fFunctions.fGetShaderiv || - NULL == fFunctions.fGetString || - NULL == fFunctions.fGetUniformLocation || + if (nullptr == fFunctions.fActiveTexture || + nullptr == fFunctions.fAttachShader || + nullptr == fFunctions.fBindAttribLocation || + nullptr == fFunctions.fBindBuffer || + nullptr == fFunctions.fBindTexture || + nullptr == fFunctions.fBlendColor || // -> GL >= 1.4 or extension, ES >= 2.0 + nullptr == fFunctions.fBlendEquation || // -> GL >= 1.4 or extension, ES >= 2.0 + nullptr == fFunctions.fBlendFunc || + nullptr == fFunctions.fBufferData || + nullptr == fFunctions.fBufferSubData || + nullptr == fFunctions.fClear || + nullptr == fFunctions.fClearColor || + nullptr == fFunctions.fClearStencil || + nullptr == fFunctions.fColorMask || + nullptr == fFunctions.fCompileShader || + nullptr == fFunctions.fCopyTexSubImage2D || + nullptr == fFunctions.fCreateProgram || + nullptr == fFunctions.fCreateShader || + nullptr == fFunctions.fCullFace || + nullptr == fFunctions.fDeleteBuffers || + nullptr == fFunctions.fDeleteProgram || + nullptr == fFunctions.fDeleteShader || + nullptr == fFunctions.fDeleteTextures || + nullptr == fFunctions.fDepthMask || + nullptr == fFunctions.fDisable || + nullptr == fFunctions.fDisableVertexAttribArray || + nullptr == fFunctions.fDrawArrays || + nullptr == fFunctions.fDrawElements || + nullptr == fFunctions.fEnable || + nullptr == fFunctions.fEnableVertexAttribArray || + nullptr == fFunctions.fFrontFace || + nullptr == fFunctions.fGenBuffers || + nullptr == fFunctions.fGenTextures || + nullptr == fFunctions.fGetBufferParameteriv || + nullptr == fFunctions.fGenerateMipmap || + nullptr == fFunctions.fGetError || + nullptr == fFunctions.fGetIntegerv || + nullptr == fFunctions.fGetProgramInfoLog || + nullptr == fFunctions.fGetProgramiv || + nullptr == fFunctions.fGetShaderInfoLog || + nullptr == fFunctions.fGetShaderiv || + nullptr == fFunctions.fGetString || + nullptr == fFunctions.fGetUniformLocation || #if 0 // Not included in Chrome yet - NULL == fFunctions.fIsTexture || + nullptr == fFunctions.fIsTexture || #endif - NULL == fFunctions.fLinkProgram || - NULL == fFunctions.fLineWidth || - NULL == fFunctions.fPixelStorei || - NULL == fFunctions.fReadPixels || - NULL == fFunctions.fScissor || - NULL == fFunctions.fShaderSource || - NULL == fFunctions.fStencilFunc || - NULL == fFunctions.fStencilMask || - NULL == fFunctions.fStencilOp || - NULL == fFunctions.fTexImage2D || - NULL == fFunctions.fTexParameteri || - NULL == fFunctions.fTexParameteriv || - NULL == fFunctions.fTexSubImage2D || - NULL == fFunctions.fUniform1f || - NULL == fFunctions.fUniform1i || - NULL == fFunctions.fUniform1fv || - NULL == fFunctions.fUniform1iv || - NULL == fFunctions.fUniform2f || - NULL == fFunctions.fUniform2i || - NULL == fFunctions.fUniform2fv || - NULL == fFunctions.fUniform2iv || - NULL == fFunctions.fUniform3f || - NULL == fFunctions.fUniform3i || - NULL == fFunctions.fUniform3fv || - NULL == fFunctions.fUniform3iv || - NULL == fFunctions.fUniform4f || - NULL == fFunctions.fUniform4i || - NULL == fFunctions.fUniform4fv || - NULL == fFunctions.fUniform4iv || - NULL == fFunctions.fUniformMatrix2fv || - NULL == fFunctions.fUniformMatrix3fv || - NULL == fFunctions.fUniformMatrix4fv || - NULL == fFunctions.fUseProgram || - NULL == fFunctions.fVertexAttrib1f || - NULL == fFunctions.fVertexAttrib2fv || - NULL == fFunctions.fVertexAttrib3fv || - NULL == fFunctions.fVertexAttrib4fv || - NULL == fFunctions.fVertexAttribPointer || - NULL == fFunctions.fViewport || - NULL == fFunctions.fBindFramebuffer || - NULL == fFunctions.fBindRenderbuffer || - NULL == fFunctions.fCheckFramebufferStatus || - NULL == fFunctions.fDeleteFramebuffers || - NULL == fFunctions.fDeleteRenderbuffers || - NULL == fFunctions.fFinish || - NULL == fFunctions.fFlush || - NULL == fFunctions.fFramebufferRenderbuffer || - NULL == fFunctions.fFramebufferTexture2D || - NULL == fFunctions.fGetFramebufferAttachmentParameteriv || - NULL == fFunctions.fGetRenderbufferParameteriv || - NULL == fFunctions.fGenFramebuffers || - NULL == fFunctions.fGenRenderbuffers || - NULL == fFunctions.fRenderbufferStorage) { + nullptr == fFunctions.fLinkProgram || + nullptr == fFunctions.fLineWidth || + nullptr == fFunctions.fPixelStorei || + nullptr == fFunctions.fReadPixels || + nullptr == fFunctions.fScissor || + nullptr == fFunctions.fShaderSource || + nullptr == fFunctions.fStencilFunc || + nullptr == fFunctions.fStencilMask || + nullptr == fFunctions.fStencilOp || + nullptr == fFunctions.fTexImage2D || + nullptr == fFunctions.fTexParameteri || + nullptr == fFunctions.fTexParameteriv || + nullptr == fFunctions.fTexSubImage2D || + nullptr == fFunctions.fUniform1f || + nullptr == fFunctions.fUniform1i || + nullptr == fFunctions.fUniform1fv || + nullptr == fFunctions.fUniform1iv || + nullptr == fFunctions.fUniform2f || + nullptr == fFunctions.fUniform2i || + nullptr == fFunctions.fUniform2fv || + nullptr == fFunctions.fUniform2iv || + nullptr == fFunctions.fUniform3f || + nullptr == fFunctions.fUniform3i || + nullptr == fFunctions.fUniform3fv || + nullptr == fFunctions.fUniform3iv || + nullptr == fFunctions.fUniform4f || + nullptr == fFunctions.fUniform4i || + nullptr == fFunctions.fUniform4fv || + nullptr == fFunctions.fUniform4iv || + nullptr == fFunctions.fUniformMatrix2fv || + nullptr == fFunctions.fUniformMatrix3fv || + nullptr == fFunctions.fUniformMatrix4fv || + nullptr == fFunctions.fUseProgram || + nullptr == fFunctions.fVertexAttrib1f || + nullptr == fFunctions.fVertexAttrib2fv || + nullptr == fFunctions.fVertexAttrib3fv || + nullptr == fFunctions.fVertexAttrib4fv || + nullptr == fFunctions.fVertexAttribPointer || + nullptr == fFunctions.fViewport || + nullptr == fFunctions.fBindFramebuffer || + nullptr == fFunctions.fBindRenderbuffer || + nullptr == fFunctions.fCheckFramebufferStatus || + nullptr == fFunctions.fDeleteFramebuffers || + nullptr == fFunctions.fDeleteRenderbuffers || + nullptr == fFunctions.fFinish || + nullptr == fFunctions.fFlush || + nullptr == fFunctions.fFramebufferRenderbuffer || + nullptr == fFunctions.fFramebufferTexture2D || + nullptr == fFunctions.fGetFramebufferAttachmentParameteriv || + nullptr == fFunctions.fGetRenderbufferParameteriv || + nullptr == fFunctions.fGenFramebuffers || + nullptr == fFunctions.fGenRenderbuffers || + nullptr == fFunctions.fRenderbufferStorage) { RETURN_FALSE_INTERFACE } @@ -222,50 +222,50 @@ bool GrGLInterface::validate() const { // On the desktop we assume they are available if the extension // is present or GL version is high enough. if (kGLES_GrGLStandard == fStandard) { - if (NULL == fFunctions.fStencilFuncSeparate || - NULL == fFunctions.fStencilMaskSeparate || - NULL == fFunctions.fStencilOpSeparate) { + if (nullptr == fFunctions.fStencilFuncSeparate || + nullptr == fFunctions.fStencilMaskSeparate || + nullptr == fFunctions.fStencilOpSeparate) { RETURN_FALSE_INTERFACE } } else if (kGL_GrGLStandard == fStandard) { if (glVer >= GR_GL_VER(2,0)) { - if (NULL == fFunctions.fStencilFuncSeparate || - NULL == fFunctions.fStencilMaskSeparate || - NULL == fFunctions.fStencilOpSeparate) { + if (nullptr == fFunctions.fStencilFuncSeparate || + nullptr == fFunctions.fStencilMaskSeparate || + nullptr == fFunctions.fStencilOpSeparate) { RETURN_FALSE_INTERFACE } } - if (glVer >= GR_GL_VER(3,0) && NULL == fFunctions.fBindFragDataLocation) { + if (glVer >= GR_GL_VER(3,0) && nullptr == fFunctions.fBindFragDataLocation) { RETURN_FALSE_INTERFACE } if (glVer >= GR_GL_VER(2,0) || fExtensions.has("GL_ARB_draw_buffers")) { - if (NULL == fFunctions.fDrawBuffers) { + if (nullptr == fFunctions.fDrawBuffers) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(1,5) || fExtensions.has("GL_ARB_occlusion_query")) { - if (NULL == fFunctions.fGenQueries || - NULL == fFunctions.fDeleteQueries || - NULL == fFunctions.fBeginQuery || - NULL == fFunctions.fEndQuery || - NULL == fFunctions.fGetQueryiv || - NULL == fFunctions.fGetQueryObjectiv || - NULL == fFunctions.fGetQueryObjectuiv) { + if (nullptr == fFunctions.fGenQueries || + nullptr == fFunctions.fDeleteQueries || + nullptr == fFunctions.fBeginQuery || + nullptr == fFunctions.fEndQuery || + nullptr == fFunctions.fGetQueryiv || + nullptr == fFunctions.fGetQueryObjectiv || + nullptr == fFunctions.fGetQueryObjectuiv) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_timer_query") || fExtensions.has("GL_EXT_timer_query")) { - if (NULL == fFunctions.fGetQueryObjecti64v || - NULL == fFunctions.fGetQueryObjectui64v) { + if (nullptr == fFunctions.fGetQueryObjecti64v || + nullptr == fFunctions.fGetQueryObjectui64v) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_timer_query")) { - if (NULL == fFunctions.fQueryCounter) { + if (nullptr == fFunctions.fQueryCounter) { RETURN_FALSE_INTERFACE } } @@ -275,9 +275,9 @@ bool GrGLInterface::validate() const { if (kGL_GrGLStandard != fStandard || (glVer >= GR_GL_VER(1,3)) || fExtensions.has("GL_ARB_texture_compression")) { - if (NULL == fFunctions.fCompressedTexImage2D + if (nullptr == fFunctions.fCompressedTexImage2D #if 0 - || NULL == fFunctions.fCompressedTexSubImage2D + || nullptr == fFunctions.fCompressedTexSubImage2D #endif ) { RETURN_FALSE_INTERFACE @@ -286,9 +286,9 @@ bool GrGLInterface::validate() const { // part of desktop GL, but not ES if (kGL_GrGLStandard == fStandard && - (NULL == fFunctions.fGetTexLevelParameteriv || - NULL == fFunctions.fDrawBuffer || - NULL == fFunctions.fReadBuffer)) { + (nullptr == fFunctions.fGetTexLevelParameteriv || + nullptr == fFunctions.fDrawBuffer || + nullptr == fFunctions.fReadBuffer)) { RETURN_FALSE_INTERFACE } @@ -298,12 +298,12 @@ bool GrGLInterface::validate() const { if (glVer >= GR_GL_VER(4,2) || fExtensions.has("GL_ARB_texture_storage") || fExtensions.has("GL_EXT_texture_storage")) { - if (NULL == fFunctions.fTexStorage2D) { + if (nullptr == fFunctions.fTexStorage2D) { RETURN_FALSE_INTERFACE } } } else if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_EXT_texture_storage")) { - if (NULL == fFunctions.fTexStorage2D) { + if (nullptr == fFunctions.fTexStorage2D) { RETURN_FALSE_INTERFACE } } @@ -313,19 +313,19 @@ bool GrGLInterface::validate() const { if (glVer >= GR_GL_VER(4,5) || fExtensions.has("GL_ARB_texture_barrier") || fExtensions.has("GL_NV_texture_barrier")) { - if (NULL == fFunctions.fTextureBarrier) { + if (nullptr == fFunctions.fTextureBarrier) { RETURN_FALSE_INTERFACE } } } else if (fExtensions.has("GL_NV_texture_barrier")) { - if (NULL == fFunctions.fTextureBarrier) { + if (nullptr == fFunctions.fTextureBarrier) { RETURN_FALSE_INTERFACE } } if (fExtensions.has("GL_KHR_blend_equation_advanced") || fExtensions.has("GL_NV_blend_equation_advanced")) { - if (NULL == fFunctions.fBlendBarrier) { + if (nullptr == fFunctions.fBlendBarrier) { RETURN_FALSE_INTERFACE } } @@ -333,7 +333,7 @@ bool GrGLInterface::validate() const { if (fExtensions.has("GL_EXT_discard_framebuffer")) { // FIXME: Remove this once Chromium is updated to provide this function #if 0 - if (NULL == fFunctions.fDiscardFramebuffer) { + if (nullptr == fFunctions.fDiscardFramebuffer) { RETURN_FALSE_INTERFACE } #endif @@ -343,37 +343,37 @@ bool GrGLInterface::validate() const { if (kGL_GrGLStandard == fStandard) { // GL 3.0 and the ARB extension have multisample + blit if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_ARB_framebuffer_object")) { - if (NULL == fFunctions.fRenderbufferStorageMultisample || - NULL == fFunctions.fBlitFramebuffer) { + if (nullptr == fFunctions.fRenderbufferStorageMultisample || + nullptr == fFunctions.fBlitFramebuffer) { RETURN_FALSE_INTERFACE } } else { if (fExtensions.has("GL_EXT_framebuffer_blit") && - NULL == fFunctions.fBlitFramebuffer) { + nullptr == fFunctions.fBlitFramebuffer) { RETURN_FALSE_INTERFACE } if (fExtensions.has("GL_EXT_framebuffer_multisample") && - NULL == fFunctions.fRenderbufferStorageMultisample) { + nullptr == fFunctions.fRenderbufferStorageMultisample) { RETURN_FALSE_INTERFACE } } } else { if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_CHROMIUM_framebuffer_multisample")) { - if (NULL == fFunctions.fRenderbufferStorageMultisample || - NULL == fFunctions.fBlitFramebuffer) { + if (nullptr == fFunctions.fRenderbufferStorageMultisample || + nullptr == fFunctions.fBlitFramebuffer) { RETURN_FALSE_INTERFACE } } if (fExtensions.has("GL_APPLE_framebuffer_multisample")) { - if (NULL == fFunctions.fRenderbufferStorageMultisampleES2APPLE || - NULL == fFunctions.fResolveMultisampleFramebuffer) { + if (nullptr == fFunctions.fRenderbufferStorageMultisampleES2APPLE || + nullptr == fFunctions.fResolveMultisampleFramebuffer) { RETURN_FALSE_INTERFACE } } if (fExtensions.has("GL_IMG_multisampled_render_to_texture") || fExtensions.has("GL_EXT_multisampled_render_to_texture")) { - if (NULL == fFunctions.fRenderbufferStorageMultisampleES2EXT || - NULL == fFunctions.fFramebufferTexture2DMultisample) { + if (nullptr == fFunctions.fRenderbufferStorageMultisampleES2EXT || + nullptr == fFunctions.fFramebufferTexture2DMultisample) { RETURN_FALSE_INTERFACE } } @@ -383,8 +383,8 @@ bool GrGLInterface::validate() const { // buffer mapping was part of original VBO extension // which we require. if (kGL_GrGLStandard == fStandard || fExtensions.has("GL_OES_mapbuffer")) { - if (NULL == fFunctions.fMapBuffer || - NULL == fFunctions.fUnmapBuffer) { + if (nullptr == fFunctions.fMapBuffer || + nullptr == fFunctions.fUnmapBuffer) { RETURN_FALSE_INTERFACE } } @@ -392,14 +392,14 @@ bool GrGLInterface::validate() const { // Dual source blending if (kGL_GrGLStandard == fStandard) { if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_blend_func_extended")) { - if (NULL == fFunctions.fBindFragDataLocationIndexed) { + if (nullptr == fFunctions.fBindFragDataLocationIndexed) { RETURN_FALSE_INTERFACE } } } else { if (glVer >= GR_GL_VER(3,0) && fExtensions.has("GL_EXT_blend_func_extended")) { - if (NULL == fFunctions.fBindFragDataLocation || - NULL == fFunctions.fBindFragDataLocationIndexed) { + if (nullptr == fFunctions.fBindFragDataLocation || + nullptr == fFunctions.fBindFragDataLocationIndexed) { RETURN_FALSE_INTERFACE } } @@ -408,60 +408,60 @@ bool GrGLInterface::validate() const { // glGetStringi was added in version 3.0 of both desktop and ES. if (glVer >= GR_GL_VER(3, 0)) { - if (NULL == fFunctions.fGetStringi) { + if (nullptr == fFunctions.fGetStringi) { RETURN_FALSE_INTERFACE } } if (kGL_GrGLStandard == fStandard) { if (glVer >= GR_GL_VER(3, 0) || fExtensions.has("GL_ARB_vertex_array_object")) { - if (NULL == fFunctions.fBindVertexArray || - NULL == fFunctions.fDeleteVertexArrays || - NULL == fFunctions.fGenVertexArrays) { + if (nullptr == fFunctions.fBindVertexArray || + nullptr == fFunctions.fDeleteVertexArrays || + nullptr == fFunctions.fGenVertexArrays) { RETURN_FALSE_INTERFACE } } } else { if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_OES_vertex_array_object")) { - if (NULL == fFunctions.fBindVertexArray || - NULL == fFunctions.fDeleteVertexArrays || - NULL == fFunctions.fGenVertexArrays) { + if (nullptr == fFunctions.fBindVertexArray || + nullptr == fFunctions.fDeleteVertexArrays || + nullptr == fFunctions.fGenVertexArrays) { RETURN_FALSE_INTERFACE } } } if (fExtensions.has("GL_EXT_debug_marker")) { - if (NULL == fFunctions.fInsertEventMarker || - NULL == fFunctions.fPushGroupMarker || - NULL == fFunctions.fPopGroupMarker) { + if (nullptr == fFunctions.fInsertEventMarker || + nullptr == fFunctions.fPushGroupMarker || + nullptr == fFunctions.fPopGroupMarker) { RETURN_FALSE_INTERFACE } } if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) || fExtensions.has("GL_ARB_invalidate_subdata")) { - if (NULL == fFunctions.fInvalidateBufferData || - NULL == fFunctions.fInvalidateBufferSubData || - NULL == fFunctions.fInvalidateFramebuffer || - NULL == fFunctions.fInvalidateSubFramebuffer || - NULL == fFunctions.fInvalidateTexImage || - NULL == fFunctions.fInvalidateTexSubImage) { + if (nullptr == fFunctions.fInvalidateBufferData || + nullptr == fFunctions.fInvalidateBufferSubData || + nullptr == fFunctions.fInvalidateFramebuffer || + nullptr == fFunctions.fInvalidateSubFramebuffer || + nullptr == fFunctions.fInvalidateTexImage || + nullptr == fFunctions.fInvalidateTexSubImage) { RETURN_FALSE_INTERFACE; } } else if (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) { // ES 3.0 adds the framebuffer functions but not the others. - if (NULL == fFunctions.fInvalidateFramebuffer || - NULL == fFunctions.fInvalidateSubFramebuffer) { + if (nullptr == fFunctions.fInvalidateFramebuffer || + nullptr == fFunctions.fInvalidateSubFramebuffer) { RETURN_FALSE_INTERFACE; } } if (kGLES_GrGLStandard == fStandard && fExtensions.has("GL_CHROMIUM_map_sub")) { - if (NULL == fFunctions.fMapBufferSubData || - NULL == fFunctions.fMapTexSubImage2D || - NULL == fFunctions.fUnmapBufferSubData || - NULL == fFunctions.fUnmapTexSubImage2D) { + if (nullptr == fFunctions.fMapBufferSubData || + nullptr == fFunctions.fMapTexSubImage2D || + nullptr == fFunctions.fUnmapBufferSubData || + nullptr == fFunctions.fUnmapTexSubImage2D) { RETURN_FALSE_INTERFACE; } } @@ -470,8 +470,8 @@ bool GrGLInterface::validate() const { if (glVer >= GR_GL_VER(3,0) || (kGLES_GrGLStandard == fStandard && fExtensions.has("GL_EXT_map_buffer_range")) || (kGL_GrGLStandard == fStandard && fExtensions.has("GL_ARB_map_buffer_range"))) { - if (NULL == fFunctions.fMapBufferRange || - NULL == fFunctions.fFlushMappedBufferRange) { + if (nullptr == fFunctions.fMapBufferRange || + nullptr == fFunctions.fFlushMappedBufferRange) { RETURN_FALSE_INTERFACE; } } @@ -479,7 +479,7 @@ bool GrGLInterface::validate() const { if ((kGL_GrGLStandard == fStandard && (glVer >= GR_GL_VER(4,3) || fExtensions.has("GL_ARB_program_interface_query"))) || (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,1))) { - if (NULL == fFunctions.fGetProgramResourceLocation) { + if (nullptr == fFunctions.fGetProgramResourceLocation) { RETURN_FALSE_INTERFACE } } @@ -487,59 +487,59 @@ bool GrGLInterface::validate() const { if (kGLES_GrGLStandard == fStandard || glVer >= GR_GL_VER(4,1) || fExtensions.has("GL_ARB_ES2_compatibility")) { #if 0 // Enable this once Chrome gives us the function ptr - if (NULL == fFunctions.fGetShaderPrecisionFormat) { + if (nullptr == fFunctions.fGetShaderPrecisionFormat) { RETURN_FALSE_INTERFACE } #endif } if (fExtensions.has("GL_NV_path_rendering") || fExtensions.has("GL_CHROMIUM_path_rendering")) { - if (NULL == fFunctions.fMatrixLoadf || - NULL == fFunctions.fMatrixLoadIdentity || - NULL == fFunctions.fPathCommands || - NULL == fFunctions.fPathParameteri || - NULL == fFunctions.fPathParameterf || - NULL == fFunctions.fGenPaths || - NULL == fFunctions.fDeletePaths || - NULL == fFunctions.fIsPath || - NULL == fFunctions.fPathStencilFunc || - NULL == fFunctions.fStencilFillPath || - NULL == fFunctions.fStencilStrokePath || - NULL == fFunctions.fStencilFillPathInstanced || - NULL == fFunctions.fStencilStrokePathInstanced || - NULL == fFunctions.fCoverFillPath || - NULL == fFunctions.fCoverStrokePath || - NULL == fFunctions.fCoverFillPathInstanced || - NULL == fFunctions.fCoverStrokePathInstanced + if (nullptr == fFunctions.fMatrixLoadf || + nullptr == fFunctions.fMatrixLoadIdentity || + nullptr == fFunctions.fPathCommands || + nullptr == fFunctions.fPathParameteri || + nullptr == fFunctions.fPathParameterf || + nullptr == fFunctions.fGenPaths || + nullptr == fFunctions.fDeletePaths || + nullptr == fFunctions.fIsPath || + nullptr == fFunctions.fPathStencilFunc || + nullptr == fFunctions.fStencilFillPath || + nullptr == fFunctions.fStencilStrokePath || + nullptr == fFunctions.fStencilFillPathInstanced || + nullptr == fFunctions.fStencilStrokePathInstanced || + nullptr == fFunctions.fCoverFillPath || + nullptr == fFunctions.fCoverStrokePath || + nullptr == fFunctions.fCoverFillPathInstanced || + nullptr == fFunctions.fCoverStrokePathInstanced #if 0 // List of functions that Skia uses, but which have been added since the initial release // of NV_path_rendering driver. We do not want to fail interface validation due to // missing features, we will just not use the extension. // Update this list -> update GrGLCaps::hasPathRenderingSupport too. - || NULL == fFunctions.fStencilThenCoverFillPath || - NULL == fFunctions.fStencilThenCoverStrokePath || - NULL == fFunctions.fStencilThenCoverFillPathInstanced || - NULL == fFunctions.fStencilThenCoverStrokePathInstanced || - NULL == fFunctions.fProgramPathFragmentInputGen + || nullptr == fFunctions.fStencilThenCoverFillPath || + nullptr == fFunctions.fStencilThenCoverStrokePath || + nullptr == fFunctions.fStencilThenCoverFillPathInstanced || + nullptr == fFunctions.fStencilThenCoverStrokePathInstanced || + nullptr == fFunctions.fProgramPathFragmentInputGen #endif ) { RETURN_FALSE_INTERFACE } if (fExtensions.has("GL_CHROMIUM_path_rendering")) { - if (NULL == fFunctions.fBindFragmentInputLocation) { + if (nullptr == fFunctions.fBindFragmentInputLocation) { RETURN_FALSE_INTERFACE } } } if (fExtensions.has("GL_EXT_raster_multisample")) { - if (NULL == fFunctions.fRasterSamples) { + if (nullptr == fFunctions.fRasterSamples) { RETURN_FALSE_INTERFACE } } if (fExtensions.has("GL_NV_framebuffer_mixed_samples")) { - if (NULL == fFunctions.fCoverageModulation) { + if (nullptr == fFunctions.fCoverageModulation) { RETURN_FALSE_INTERFACE } } @@ -548,8 +548,8 @@ bool GrGLInterface::validate() const { (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) || fExtensions.has("GL_ARB_draw_instanced") || fExtensions.has("GL_EXT_draw_instanced")) { - if (NULL == fFunctions.fDrawArraysInstanced || - NULL == fFunctions.fDrawElementsInstanced) { + if (nullptr == fFunctions.fDrawArraysInstanced || + nullptr == fFunctions.fDrawElementsInstanced) { RETURN_FALSE_INTERFACE } } @@ -558,144 +558,144 @@ bool GrGLInterface::validate() const { (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) || fExtensions.has("GL_ARB_instanced_arrays") || fExtensions.has("GL_EXT_instanced_arrays")) { - if (NULL == fFunctions.fVertexAttribDivisor) { + if (nullptr == fFunctions.fVertexAttribDivisor) { RETURN_FALSE_INTERFACE } } if (fExtensions.has("GL_NV_bindless_texture")) { - if (NULL == fFunctions.fGetTextureHandle || - NULL == fFunctions.fGetTextureSamplerHandle || - NULL == fFunctions.fMakeTextureHandleResident || - NULL == fFunctions.fMakeTextureHandleNonResident || - NULL == fFunctions.fGetImageHandle || - NULL == fFunctions.fMakeImageHandleResident || - NULL == fFunctions.fMakeImageHandleNonResident || - NULL == fFunctions.fIsTextureHandleResident || - NULL == fFunctions.fIsImageHandleResident || - NULL == fFunctions.fUniformHandleui64 || - NULL == fFunctions.fUniformHandleui64v || - NULL == fFunctions.fProgramUniformHandleui64 || - NULL == fFunctions.fProgramUniformHandleui64v) { + if (nullptr == fFunctions.fGetTextureHandle || + nullptr == fFunctions.fGetTextureSamplerHandle || + nullptr == fFunctions.fMakeTextureHandleResident || + nullptr == fFunctions.fMakeTextureHandleNonResident || + nullptr == fFunctions.fGetImageHandle || + nullptr == fFunctions.fMakeImageHandleResident || + nullptr == fFunctions.fMakeImageHandleNonResident || + nullptr == fFunctions.fIsTextureHandleResident || + nullptr == fFunctions.fIsImageHandleResident || + nullptr == fFunctions.fUniformHandleui64 || + nullptr == fFunctions.fUniformHandleui64v || + nullptr == fFunctions.fProgramUniformHandleui64 || + nullptr == fFunctions.fProgramUniformHandleui64v) { RETURN_FALSE_INTERFACE } } if (kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) { - if (NULL == fFunctions.fTextureParameteri || - NULL == fFunctions.fTextureParameteriv || - NULL == fFunctions.fTextureParameterf || - NULL == fFunctions.fTextureParameterfv || - NULL == fFunctions.fTextureImage1D || - NULL == fFunctions.fTextureImage2D || - NULL == fFunctions.fTextureSubImage1D || - NULL == fFunctions.fTextureSubImage2D || - NULL == fFunctions.fCopyTextureImage1D || - NULL == fFunctions.fCopyTextureImage2D || - NULL == fFunctions.fCopyTextureSubImage1D || - NULL == fFunctions.fCopyTextureSubImage2D || - NULL == fFunctions.fGetTextureImage || - NULL == fFunctions.fGetTextureParameterfv || - NULL == fFunctions.fGetTextureParameteriv || - NULL == fFunctions.fGetTextureLevelParameterfv || - NULL == fFunctions.fGetTextureLevelParameteriv) { + if (nullptr == fFunctions.fTextureParameteri || + nullptr == fFunctions.fTextureParameteriv || + nullptr == fFunctions.fTextureParameterf || + nullptr == fFunctions.fTextureParameterfv || + nullptr == fFunctions.fTextureImage1D || + nullptr == fFunctions.fTextureImage2D || + nullptr == fFunctions.fTextureSubImage1D || + nullptr == fFunctions.fTextureSubImage2D || + nullptr == fFunctions.fCopyTextureImage1D || + nullptr == fFunctions.fCopyTextureImage2D || + nullptr == fFunctions.fCopyTextureSubImage1D || + nullptr == fFunctions.fCopyTextureSubImage2D || + nullptr == fFunctions.fGetTextureImage || + nullptr == fFunctions.fGetTextureParameterfv || + nullptr == fFunctions.fGetTextureParameteriv || + nullptr == fFunctions.fGetTextureLevelParameterfv || + nullptr == fFunctions.fGetTextureLevelParameteriv) { RETURN_FALSE_INTERFACE } if (glVer >= GR_GL_VER(1,2)) { - if (NULL == fFunctions.fTextureImage3D || - NULL == fFunctions.fTextureSubImage3D || - NULL == fFunctions.fCopyTextureSubImage3D || - NULL == fFunctions.fCompressedTextureImage3D || - NULL == fFunctions.fCompressedTextureImage2D || - NULL == fFunctions.fCompressedTextureImage1D || - NULL == fFunctions.fCompressedTextureSubImage3D || - NULL == fFunctions.fCompressedTextureSubImage2D || - NULL == fFunctions.fCompressedTextureSubImage1D || - NULL == fFunctions.fGetCompressedTextureImage) { + if (nullptr == fFunctions.fTextureImage3D || + nullptr == fFunctions.fTextureSubImage3D || + nullptr == fFunctions.fCopyTextureSubImage3D || + nullptr == fFunctions.fCompressedTextureImage3D || + nullptr == fFunctions.fCompressedTextureImage2D || + nullptr == fFunctions.fCompressedTextureImage1D || + nullptr == fFunctions.fCompressedTextureSubImage3D || + nullptr == fFunctions.fCompressedTextureSubImage2D || + nullptr == fFunctions.fCompressedTextureSubImage1D || + nullptr == fFunctions.fGetCompressedTextureImage) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(1,5)) { - if (NULL == fFunctions.fNamedBufferData || - NULL == fFunctions.fNamedBufferSubData || - NULL == fFunctions.fMapNamedBuffer || - NULL == fFunctions.fUnmapNamedBuffer || - NULL == fFunctions.fGetNamedBufferParameteriv || - NULL == fFunctions.fGetNamedBufferPointerv || - NULL == fFunctions.fGetNamedBufferSubData) { + if (nullptr == fFunctions.fNamedBufferData || + nullptr == fFunctions.fNamedBufferSubData || + nullptr == fFunctions.fMapNamedBuffer || + nullptr == fFunctions.fUnmapNamedBuffer || + nullptr == fFunctions.fGetNamedBufferParameteriv || + nullptr == fFunctions.fGetNamedBufferPointerv || + nullptr == fFunctions.fGetNamedBufferSubData) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(2,0)) { - if (NULL == fFunctions.fProgramUniform1f || - NULL == fFunctions.fProgramUniform2f || - NULL == fFunctions.fProgramUniform3f || - NULL == fFunctions.fProgramUniform4f || - NULL == fFunctions.fProgramUniform1i || - NULL == fFunctions.fProgramUniform2i || - NULL == fFunctions.fProgramUniform3i || - NULL == fFunctions.fProgramUniform4i || - NULL == fFunctions.fProgramUniform1fv || - NULL == fFunctions.fProgramUniform2fv || - NULL == fFunctions.fProgramUniform3fv || - NULL == fFunctions.fProgramUniform4fv || - NULL == fFunctions.fProgramUniform1iv || - NULL == fFunctions.fProgramUniform2iv || - NULL == fFunctions.fProgramUniform3iv || - NULL == fFunctions.fProgramUniform4iv || - NULL == fFunctions.fProgramUniformMatrix2fv || - NULL == fFunctions.fProgramUniformMatrix3fv || - NULL == fFunctions.fProgramUniformMatrix4fv) { + if (nullptr == fFunctions.fProgramUniform1f || + nullptr == fFunctions.fProgramUniform2f || + nullptr == fFunctions.fProgramUniform3f || + nullptr == fFunctions.fProgramUniform4f || + nullptr == fFunctions.fProgramUniform1i || + nullptr == fFunctions.fProgramUniform2i || + nullptr == fFunctions.fProgramUniform3i || + nullptr == fFunctions.fProgramUniform4i || + nullptr == fFunctions.fProgramUniform1fv || + nullptr == fFunctions.fProgramUniform2fv || + nullptr == fFunctions.fProgramUniform3fv || + nullptr == fFunctions.fProgramUniform4fv || + nullptr == fFunctions.fProgramUniform1iv || + nullptr == fFunctions.fProgramUniform2iv || + nullptr == fFunctions.fProgramUniform3iv || + nullptr == fFunctions.fProgramUniform4iv || + nullptr == fFunctions.fProgramUniformMatrix2fv || + nullptr == fFunctions.fProgramUniformMatrix3fv || + nullptr == fFunctions.fProgramUniformMatrix4fv) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(2,1)) { - if (NULL == fFunctions.fProgramUniformMatrix2x3fv || - NULL == fFunctions.fProgramUniformMatrix3x2fv || - NULL == fFunctions.fProgramUniformMatrix2x4fv || - NULL == fFunctions.fProgramUniformMatrix4x2fv || - NULL == fFunctions.fProgramUniformMatrix3x4fv || - NULL == fFunctions.fProgramUniformMatrix4x3fv) { + if (nullptr == fFunctions.fProgramUniformMatrix2x3fv || + nullptr == fFunctions.fProgramUniformMatrix3x2fv || + nullptr == fFunctions.fProgramUniformMatrix2x4fv || + nullptr == fFunctions.fProgramUniformMatrix4x2fv || + nullptr == fFunctions.fProgramUniformMatrix3x4fv || + nullptr == fFunctions.fProgramUniformMatrix4x3fv) { RETURN_FALSE_INTERFACE } } if (glVer >= GR_GL_VER(3,0)) { - if (NULL == fFunctions.fNamedRenderbufferStorage || - NULL == fFunctions.fGetNamedRenderbufferParameteriv || - NULL == fFunctions.fNamedRenderbufferStorageMultisample || - NULL == fFunctions.fCheckNamedFramebufferStatus || - NULL == fFunctions.fNamedFramebufferTexture1D || - NULL == fFunctions.fNamedFramebufferTexture2D || - NULL == fFunctions.fNamedFramebufferTexture3D || - NULL == fFunctions.fNamedFramebufferRenderbuffer || - NULL == fFunctions.fGetNamedFramebufferAttachmentParameteriv || - NULL == fFunctions.fGenerateTextureMipmap || - NULL == fFunctions.fFramebufferDrawBuffer || - NULL == fFunctions.fFramebufferDrawBuffers || - NULL == fFunctions.fFramebufferReadBuffer || - NULL == fFunctions.fGetFramebufferParameteriv || - NULL == fFunctions.fNamedCopyBufferSubData || - NULL == fFunctions.fVertexArrayVertexOffset || - NULL == fFunctions.fVertexArrayColorOffset || - NULL == fFunctions.fVertexArrayEdgeFlagOffset || - NULL == fFunctions.fVertexArrayIndexOffset || - NULL == fFunctions.fVertexArrayNormalOffset || - NULL == fFunctions.fVertexArrayTexCoordOffset || - NULL == fFunctions.fVertexArrayMultiTexCoordOffset || - NULL == fFunctions.fVertexArrayFogCoordOffset || - NULL == fFunctions.fVertexArraySecondaryColorOffset || - NULL == fFunctions.fVertexArrayVertexAttribOffset || - NULL == fFunctions.fVertexArrayVertexAttribIOffset || - NULL == fFunctions.fEnableVertexArray || - NULL == fFunctions.fDisableVertexArray || - NULL == fFunctions.fEnableVertexArrayAttrib || - NULL == fFunctions.fDisableVertexArrayAttrib || - NULL == fFunctions.fGetVertexArrayIntegerv || - NULL == fFunctions.fGetVertexArrayPointerv || - NULL == fFunctions.fGetVertexArrayIntegeri_v || - NULL == fFunctions.fGetVertexArrayPointeri_v || - NULL == fFunctions.fMapNamedBufferRange || - NULL == fFunctions.fFlushMappedNamedBufferRange) { + if (nullptr == fFunctions.fNamedRenderbufferStorage || + nullptr == fFunctions.fGetNamedRenderbufferParameteriv || + nullptr == fFunctions.fNamedRenderbufferStorageMultisample || + nullptr == fFunctions.fCheckNamedFramebufferStatus || + nullptr == fFunctions.fNamedFramebufferTexture1D || + nullptr == fFunctions.fNamedFramebufferTexture2D || + nullptr == fFunctions.fNamedFramebufferTexture3D || + nullptr == fFunctions.fNamedFramebufferRenderbuffer || + nullptr == fFunctions.fGetNamedFramebufferAttachmentParameteriv || + nullptr == fFunctions.fGenerateTextureMipmap || + nullptr == fFunctions.fFramebufferDrawBuffer || + nullptr == fFunctions.fFramebufferDrawBuffers || + nullptr == fFunctions.fFramebufferReadBuffer || + nullptr == fFunctions.fGetFramebufferParameteriv || + nullptr == fFunctions.fNamedCopyBufferSubData || + nullptr == fFunctions.fVertexArrayVertexOffset || + nullptr == fFunctions.fVertexArrayColorOffset || + nullptr == fFunctions.fVertexArrayEdgeFlagOffset || + nullptr == fFunctions.fVertexArrayIndexOffset || + nullptr == fFunctions.fVertexArrayNormalOffset || + nullptr == fFunctions.fVertexArrayTexCoordOffset || + nullptr == fFunctions.fVertexArrayMultiTexCoordOffset || + nullptr == fFunctions.fVertexArrayFogCoordOffset || + nullptr == fFunctions.fVertexArraySecondaryColorOffset || + nullptr == fFunctions.fVertexArrayVertexAttribOffset || + nullptr == fFunctions.fVertexArrayVertexAttribIOffset || + nullptr == fFunctions.fEnableVertexArray || + nullptr == fFunctions.fDisableVertexArray || + nullptr == fFunctions.fEnableVertexArrayAttrib || + nullptr == fFunctions.fDisableVertexArrayAttrib || + nullptr == fFunctions.fGetVertexArrayIntegerv || + nullptr == fFunctions.fGetVertexArrayPointerv || + nullptr == fFunctions.fGetVertexArrayIntegeri_v || + nullptr == fFunctions.fGetVertexArrayPointeri_v || + nullptr == fFunctions.fMapNamedBufferRange || + nullptr == fFunctions.fFlushMappedNamedBufferRange) { RETURN_FALSE_INTERFACE } } @@ -703,13 +703,13 @@ bool GrGLInterface::validate() const { if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) || fExtensions.has("GL_KHR_debug")) { - if (NULL == fFunctions.fDebugMessageControl || - NULL == fFunctions.fDebugMessageInsert || - NULL == fFunctions.fDebugMessageCallback || - NULL == fFunctions.fGetDebugMessageLog || - NULL == fFunctions.fPushDebugGroup || - NULL == fFunctions.fPopDebugGroup || - NULL == fFunctions.fObjectLabel) { + if (nullptr == fFunctions.fDebugMessageControl || + nullptr == fFunctions.fDebugMessageInsert || + nullptr == fFunctions.fDebugMessageCallback || + nullptr == fFunctions.fGetDebugMessageLog || + nullptr == fFunctions.fPushDebugGroup || + nullptr == fFunctions.fPopDebugGroup || + nullptr == fFunctions.fObjectLabel) { RETURN_FALSE_INTERFACE } } |