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-rw-r--r--src/gpu/gl/GrGLGpu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 248a5dfbd2..185cdc26f3 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -341,7 +341,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
// "opacity", which can then be blended into the color buffer to accomplish antialiasing.
// Enable coverage modulation suitable for premultiplied alpha colors.
// This state has no effect when not rendering to a mixed sampled target.
- if (this->caps()->mixedSamplesSupport()) {
+ if (this->caps()->usesMixedSamples()) {
GL_CALL(CoverageModulation(GR_GL_RGBA));
}
}