diff options
Diffstat (limited to 'src/gpu/gl/GrGLGpu.cpp')
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 44 |
1 files changed, 9 insertions, 35 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index 5755702463..8c0373ac28 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -3790,20 +3790,11 @@ bool GrGLGpu::createCopyProgram(int progIdx) { fshaderTxt.append(";"); uTexture.appendDecl(glslCaps, &fshaderTxt); fshaderTxt.append(";"); - const char* fsOutName; - if (glslCaps->mustDeclareFragmentShaderOutput()) { - oFragColor.appendDecl(glslCaps, &fshaderTxt); - fshaderTxt.append(";"); - fsOutName = oFragColor.c_str(); - } else { - fsOutName = "gl_FragColor"; - } fshaderTxt.appendf( "// Copy Program FS\n" "void main() {" - " %s = %s(u_texture, v_texCoord);" + " sk_FragColor = %s(u_texture, v_texCoord);" "}", - fsOutName, GrGLSLTexture2DFunctionName(kVec2f_GrSLType, kSamplerTypes[progIdx], this->glslGeneration()) ); @@ -3936,14 +3927,6 @@ bool GrGLGpu::createMipmapProgram(int progIdx) { } uTexture.appendDecl(glslCaps, &fshaderTxt); fshaderTxt.append(";"); - const char* fsOutName; - if (glslCaps->mustDeclareFragmentShaderOutput()) { - oFragColor.appendDecl(glslCaps, &fshaderTxt); - fshaderTxt.append(";"); - fsOutName = oFragColor.c_str(); - } else { - fsOutName = "gl_FragColor"; - } const char* sampleFunction = GrGLSLTexture2DFunctionName(kVec2f_GrSLType, kTexture2DSampler_GrSLType, this->glslGeneration()); @@ -3954,19 +3937,19 @@ bool GrGLGpu::createMipmapProgram(int progIdx) { if (oddWidth && oddHeight) { fshaderTxt.appendf( - " %s = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1) + " - " %s(u_texture, v_texCoord2) + %s(u_texture, v_texCoord3)) * 0.25;", - fsOutName, sampleFunction, sampleFunction, sampleFunction, sampleFunction + " sk_FragColor = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1) + " + " %s(u_texture, v_texCoord2) + %s(u_texture, v_texCoord3)) * 0.25;", + sampleFunction, sampleFunction, sampleFunction, sampleFunction ); } else if (oddWidth || oddHeight) { fshaderTxt.appendf( - " %s = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1)) * 0.5;", - fsOutName, sampleFunction, sampleFunction + " sk_FragColor = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1)) * 0.5;", + sampleFunction, sampleFunction ); } else { fshaderTxt.appendf( - " %s = %s(u_texture, v_texCoord0);", - fsOutName, sampleFunction + " sk_FragColor = %s(u_texture, v_texCoord0);", + sampleFunction ); } @@ -4053,20 +4036,11 @@ bool GrGLGpu::createWireRectProgram() { &fshaderTxt); uColor.appendDecl(this->glCaps().glslCaps(), &fshaderTxt); fshaderTxt.append(";"); - const char* fsOutName; - if (this->glCaps().glslCaps()->mustDeclareFragmentShaderOutput()) { - oFragColor.appendDecl(this->glCaps().glslCaps(), &fshaderTxt); - fshaderTxt.append(";"); - fsOutName = oFragColor.c_str(); - } else { - fsOutName = "gl_FragColor"; - } fshaderTxt.appendf( "// Write Rect Program FS\n" "void main() {" - " %s = %s;" + " sk_FragColor = %s;" "}", - fsOutName, uColor.c_str() ); |