diff options
Diffstat (limited to 'src/gpu/gl/GrGLGpu.cpp')
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 59 |
1 files changed, 33 insertions, 26 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index ae31495b06..b4a0341174 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -545,7 +545,7 @@ sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTe surfDesc.fWidth = backendTex.width(); surfDesc.fHeight = backendTex.height(); surfDesc.fConfig = backendTex.config(); - surfDesc.fSampleCnt = 0; + surfDesc.fSampleCnt = 1; GrMipMapsStatus mipMapsStatus = backendTex.hasMipMaps() ? GrMipMapsStatus::kValid : GrMipMapsStatus::kNotAllocated; @@ -581,7 +581,10 @@ sk_sp<GrTexture> GrGLGpu::onWrapRenderableBackendTexture(const GrBackendTexture& surfDesc.fWidth = backendTex.width(); surfDesc.fHeight = backendTex.height(); surfDesc.fConfig = backendTex.config(); - surfDesc.fSampleCnt = this->caps()->getSampleCount(sampleCnt, backendTex.config()); + surfDesc.fSampleCnt = this->caps()->getRenderTargetSampleCount(sampleCnt, backendTex.config()); + if (surfDesc.fSampleCnt < 1) { + return nullptr; + } GrGLRenderTarget::IDDesc rtIDDesc; if (!this->createRenderTargetObjects(surfDesc, idDesc.fInfo, &rtIDDesc)) { @@ -616,7 +619,8 @@ sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTa desc.fWidth = backendRT.width(); desc.fHeight = backendRT.height(); desc.fConfig = backendRT.config(); - desc.fSampleCnt = this->caps()->getSampleCount(backendRT.sampleCnt(), backendRT.config()); + desc.fSampleCnt = + this->caps()->getRenderTargetSampleCount(backendRT.sampleCnt(), backendRT.config()); return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, backendRT.stencilBits()); } @@ -645,7 +649,7 @@ sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBacken surfDesc.fWidth = tex.width(); surfDesc.fHeight = tex.height(); surfDesc.fConfig = tex.config(); - surfDesc.fSampleCnt = this->caps()->getSampleCount(sampleCnt, tex.config()); + surfDesc.fSampleCnt = this->caps()->getRenderTargetSampleCount(sampleCnt, tex.config()); GrGLRenderTarget::IDDesc rtIDDesc; if (!this->createRenderTargetObjects(surfDesc, texInfo, &rtIDDesc)) { @@ -686,7 +690,7 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOri } // If the dst is MSAA, we have to draw, or we'll just be writing to the resolve target. - if (dstSurface->asRenderTarget() && dstSurface->asRenderTarget()->numColorSamples() > 0) { + if (dstSurface->asRenderTarget() && dstSurface->asRenderTarget()->numColorSamples() > 1) { ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); } @@ -704,7 +708,7 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOri tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig; tempDrawInfo->fTempSurfaceDesc.fWidth = width; tempDrawInfo->fTempSurfaceDesc.fHeight = height; - tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; + tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1; tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. bool configsAreRBSwaps = GrPixelConfigSwapRAndB(srcConfig) == dstSurface->config(); @@ -1277,13 +1281,13 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, idDesc->fTexFBOID = 0; SkASSERT((GrGLCaps::kMixedSamples_MSFBOType == this->glCaps().msFBOType()) == this->caps()->usesMixedSamples()); - idDesc->fIsMixedSampled = desc.fSampleCnt > 0 && this->caps()->usesMixedSamples(); + idDesc->fIsMixedSampled = desc.fSampleCnt > 1 && this->caps()->usesMixedSamples(); GrGLenum status; GrGLenum colorRenderbufferFormat = 0; // suppress warning - if (desc.fSampleCnt > 0 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) { + if (desc.fSampleCnt > 1 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) { goto FAILED; } @@ -1296,7 +1300,7 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, // the texture bound to the other. The exception is the IMG multisample extension. With this // extension the texture is multisampled when rendered to and then auto-resolves it when it is // rendered from. - if (desc.fSampleCnt > 0 && this->glCaps().usesMSAARenderBuffers()) { + if (desc.fSampleCnt > 1 && this->glCaps().usesMSAARenderBuffers()) { GL_CALL(GenFramebuffers(1, &idDesc->fRTFBOID)); GL_CALL(GenRenderbuffers(1, &idDesc->fMSColorRenderbufferID)); if (!idDesc->fRTFBOID || @@ -1313,7 +1317,7 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, // below here we may bind the FBO fHWBoundRenderTargetUniqueID.makeInvalid(); if (idDesc->fRTFBOID != idDesc->fTexFBOID) { - SkASSERT(desc.fSampleCnt > 0); + SkASSERT(desc.fSampleCnt > 1); GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); if (!renderbuffer_storage_msaa(*fGLContext, desc.fSampleCnt, @@ -1338,7 +1342,7 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, fStats.incRenderTargetBinds(); GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fTexFBOID)); - if (this->glCaps().usesImplicitMSAAResolve() && desc.fSampleCnt > 0) { + if (this->glCaps().usesImplicitMSAAResolve() && desc.fSampleCnt > 1) { GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, texInfo.fTarget, @@ -1415,7 +1419,7 @@ sk_sp<GrTexture> GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, const GrMipLevel texels[], int mipLevelCount) { // We fail if the MSAA was requested and is not available. - if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleCnt) { + if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleCnt > 1) { //SkDebugf("MSAA RT requested but not supported on this platform."); return return_null_texture(); } @@ -1524,7 +1528,7 @@ void inline get_stencil_rb_sizes(const GrGLInterface* gl, int GrGLGpu::getCompatibleStencilIndex(GrPixelConfig config) { static const int kSize = 16; - SkASSERT(this->caps()->isConfigRenderable(config, false)); + SkASSERT(this->caps()->isConfigRenderable(config)); if (!this->glCaps().hasStencilFormatBeenDeterminedForConfig(config)) { // Default to unsupported, set this if we find a stencil format that works. int firstWorkingStencilFormatIndex = -1; @@ -1694,7 +1698,7 @@ GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); // we do this "if" so that we don't call the multisample // version on a GL that doesn't have an MSAA extension. - if (samples > 0) { + if (samples > 1) { SkAssertResult(renderbuffer_storage_msaa(*fGLContext, samples, sFmt.fInternalFormat, @@ -2133,7 +2137,7 @@ bool GrGLGpu::readPixelsSupported(GrPixelConfig rtConfig, GrPixelConfig readConf GrSurfaceDesc desc; desc.fConfig = rtConfig; desc.fWidth = desc.fHeight = 16; - if (this->glCaps().isConfigRenderable(rtConfig, false)) { + if (this->glCaps().isConfigRenderable(rtConfig)) { desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fOrigin = kBottomLeft_GrSurfaceOrigin; temp = this->createTexture(desc, SkBudgeted::kNo); @@ -2194,7 +2198,7 @@ bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrig tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag; tempDrawInfo->fTempSurfaceDesc.fWidth = width; tempDrawInfo->fTempSurfaceDesc.fHeight = height; - tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; + tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1; tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. tempDrawInfo->fTempSurfaceFit = this->glCaps().partialFBOReadIsSlow() ? SkBackingFit::kExact : SkBackingFit::kApprox; @@ -2872,10 +2876,13 @@ void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabl GL_CALL(Enable(GR_GL_RASTER_MULTISAMPLE)); fHWRasterMultisampleEnabled = kYes_TriState; } - if (rt->numStencilSamples() != fHWNumRasterSamples) { - SkASSERT(rt->numStencilSamples() <= this->caps()->maxRasterSamples()); - GL_CALL(RasterSamples(rt->numStencilSamples(), GR_GL_TRUE)); - fHWNumRasterSamples = rt->numStencilSamples(); + int numStencilSamples = rt->numStencilSamples(); + // convert to GL's understanding of sample counts where 0 means nonMSAA. + numStencilSamples = 1 == numStencilSamples ? 0 : numStencilSamples; + if (numStencilSamples != fHWNumRasterSamples) { + SkASSERT(numStencilSamples <= this->caps()->maxRasterSamples()); + GL_CALL(RasterSamples(numStencilSamples, GR_GL_TRUE)); + fHWNumRasterSamples = numStencilSamples; } } else { if (kNo_TriState != fHWRasterMultisampleEnabled) { @@ -3334,8 +3341,8 @@ static inline bool can_blit_framebuffer_for_copy_surface( } } if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { - if (srcRT && srcRT->numColorSamples()) { - if (dstRT && !dstRT->numColorSamples()) { + if (srcRT && srcRT->numColorSamples() > 1) { + if (dstRT && 1 == dstRT->numColorSamples()) { return false; } if (SkRect::Make(srcRect) != srcRT->getBoundsRect()) { @@ -3344,7 +3351,7 @@ static inline bool can_blit_framebuffer_for_copy_surface( } } if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { - if (dstRT && dstRT->numColorSamples() > 0) { + if (dstRT && dstRT->numColorSamples() > 1) { return false; } } @@ -3354,12 +3361,12 @@ static inline bool can_blit_framebuffer_for_copy_surface( } } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { const GrRenderTarget* srcRT = src->asRenderTarget(); - if (srcRT && srcRT->numColorSamples() && dst->config() != src->config()) { + if (srcRT && srcRT->numColorSamples() > 1 && dst->config() != src->config()) { return false; } } if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { - if (srcRT && srcRT->numColorSamples()) { + if (srcRT && srcRT->numColorSamples() > 1) { if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) { return false; } @@ -3376,7 +3383,7 @@ static bool rt_has_msaa_render_buffer(const GrGLRenderTarget* rt, const GrGLCaps // 1) It's multisampled // 2) We're using an extension with separate MSAA renderbuffers // 3) It's not FBO 0, which is special and always auto-resolves - return rt->numColorSamples() > 0 && glCaps.usesMSAARenderBuffers() && rt->renderFBOID() != 0; + return rt->numColorSamples() > 1 && glCaps.usesMSAARenderBuffers() && rt->renderFBOID() != 0; } static inline bool can_copy_texsubimage(const GrSurface* dst, GrSurfaceOrigin dstOrigin, |